Seizan wrote:But yeah, the only thing I learned from that game is that you don't run EN the way worthing does (5-2, really?). And it reinforced my belief that EN is OP: if greatest grinders in entire game have access to any and all cards, and yet bunch of low level commons wins, there is something seriously wrong with balance.
Oh, and did you see how he totally didn't use Nue or Augmented Sorceror, because they were "nerfed"? </sarcasm> What it would take for people responsible for errata to admit that it didn't have any significance?
1) Pixies are also OP. Just because didn't have the same momentum as EN due to advantage of night condition. There is nothing wrong with a win of 5-2. You automatically assumed that the 5-2 rate was using EN, which is not true. However, on the other hand, the fact that player can change files midway in the tourney is a bit unbalanced, since you can camp your opponent as well. On the other hand, this is a sealed tourney, not a constructed tourney.
2) Rarity has nothing to do with winning. All high rarity cards are either combos or super units like Bringer. High level cards usually have difficulty against lv2 rushes due to the way Alteil is designed. You can try running field wipes, but since the cards are rares, less people play it = less tested/proven = more risky to play. For people who don't have 40 hours per week to play Alteil, an original or new variant that can guarantee a tournament win is rare. That's why people played conservative and stayed with well-known files by customizing/optimizing them. Move reading was key in the game, even if you play EN or pixies.
3) If a nerf makes a card no longer used, then there is something wrong with the nerf. The nerf on Nue and augmented HAVE a significance. If you play EN and pixies you would blatantly notice it.