We're adding four new Complete Cards, these are cards that act as a kind of trophy for collectors. There's no way to get them other than to get 3 of a kind of ever card in their respective Set. Generally, they aren't cards that will be vital to any file, but usually they're a little unique and they all have killer art.
Now, let's take a look at our new ones...
SET 5
Phantom Swordsman / Rowan
LV4 HP40 AT40 AGI2 RNG1 LP1
Soul
Rival Iczer cannot set a unit card next turn.
Open
All units of HP 30 or lower get RNG-1 for this turn.
Close
Remove one copy of [card: Phantom Swordsman / Rowan] in your Cemetery from the game. And then, this unit is fully healed.
SET 6
Evernight / Barbara
LV5 HP70 AT30 AGI3 RNG1 LP1
Soul
Do [damage: 20] to target enemy unit. Reduce all of Rival Iczer's Sphere levels by 1.
Start
[conditional use/Refess Lv 2 or higher] One friendly unit gets HP=0, except this unit. And then, one enemy unit gets HP=0. Decrease your Refess LV by 2.
Action SP3
[conditional use/battletime night] Send target closed unit directly to the Cemetery.
SET 7
Hellfire Blade / Deslasta
LV3 HP40 AT40 AGI 2 RNG 1 LP1
Rank up AGI+1
Soul
Do [damage: 40] to all engaged units. Decrease your LP by 1.
Open
Do [damage: 20] to one random enemy unit. If that unit is at HP=0 or below, do [damage: 20] to one random friendly unit.
Action SP 1
Do [damage: AT+10] to one random enemy unit in range. One random enemy unit of HP 40 or higher gets HP-10 and begins Burning.
SET 8
Mystic Snake / Arroi
LV 3 HP30 AT20 AGI3 RNG3 LP 1
Soul SP 1
Return one unit of level 2 or below to its Card File.
Start
[conditional use/Focused] Do [damage: AGI X15] to one random enemy unit in range.
Action SP 1
Subtract 10 directly from the HP of target enemy unit in range. Repeat this skill a total of 3 times. This unit is Focused until the end of next turn.
SET 9
Blackrose / Claudia
LV3 HP40 AT40 AGI3 RNG1 LP1
Soul
Do [damage: 30] to two random enemy units. And then, Send one unit card from rival Iczer's card file to the Cemetery.
Action SP 1
Do [damage: AT] to one random enemy unit in range. If enemy unit's HP is 0 or below, this unit gets AT+10 and AGI+1.
SET 10
Mermaid Silencer / Melodia
LV3 HP40 AT 20 AGI3 RNG1 LP1
Soul
One random enemy unit gets RNG-1. This skill is repeated a total of twice.
Start
[conditional use/Lawtia LV 1 or higher] This unit gets AT+20 for this turn and is focused for the rest of this turn. Decrease Lawtia level by 1.
Action
[conditional use/Focused] Do [damage: AT] to a random enemy unit in range. If that unit is engaged, Rival Iczer cannot Set a LV3 card next turn.







