Logress wrote:Gota: I just looked at your lottery logs... I officially declare you the most unlucky man on earth.
Gota wrote:Not exactly sure of what you are asking, since your sentence wasn't very clear. But some examples are below, hope it helps
slashzero wrote:When figuring out what unit takes damage from an Attack, does the game just consider an unattackable unit as non-existent? (i.e. if only that unit is in row one and there is a unit in a back row, does a range 1 attack do nothing or hit the second unit?)
I'm hoping it's the former, there's a lot of strategies that could be built around that. Even if it turns out otherwise, there's still the possibility to exploit other range-dependent skills.
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