General Order

Advanced Rules Discussion

General Order

Postby gadu » Tue Mar 26, 2013 12:22 pm

It also prevents closed units from being sent to the cemetary. Is that intended?
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Re: General Order

Postby Icyman2 » Tue Mar 26, 2013 12:23 pm

yes
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Re: General Order

Postby gadu » Tue Mar 26, 2013 12:29 pm

I tried to bitter destiny Zagar. That was embarrassing. :oops:
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Re: General Order

Postby Romdeau » Tue Mar 26, 2013 1:19 pm

Intended. The same applies to other cards that prevent cemetery removal, such as blessing.
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Re: General Order

Postby Anima13 » Tue Mar 26, 2013 4:41 pm

viewtopic.php?f=26&t=13887

as this thread was skipped last time I ask it here again. I just checked with Aoyami and its still the same.

Is it intended that General Order does not negate Chaos Galdieras actionskill?
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Re: General Order

Postby Romdeau » Wed Mar 27, 2013 1:56 am

If you play general's orders then yes your units should be protected for the turn it was set and the next turn.
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Re: General Order

Postby Aoi » Wed Mar 27, 2013 8:57 am

Yeah it didn't protect them, I played general order's right after chaos gald was summoned, and the same turn chaos gald cemed my units. So guess it is a bug.
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Re: General Order

Postby Icyglare » Thu Mar 28, 2013 12:33 am

Here are your order's from the General himself

1. Have your weapons ready +10atk
2. If you're in a group, fight together +10atk
3. Quit going to the cemetery to avoid watch duty - Units can no longer be sent to the cemetery.
For a large amount of various Alteil Replays, try youtube link

<-- http://www.youtube.com/AlteilReplays -->

CEM guild brah!
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