Korokage wrote:Phenoca wrote:Problem: The Mermaid Aquamancer soul skill is not useful unless it deals 30 DMG to positions 7, 8, 9 (instead of 20 DMG).
Ooo, very nice. I agree with the problems, but you'd be amazed at how many support units only have 20 HP. And when we throw Femeil and Djinn into the mix, who can deal 20 dmg with their action skills, those 30 HP goonies aren't that tough anymore.
Also my little stint at the top of my post has led me too:
[Auto Skill] (2 SP) Do [dmg: Target unit's Atk] to all units.
It did not work!
Now sign the petition, Saturday?
I needed my two Battle Mages in row 7,8,9 to both hit his high-DF unit (LeBeau'd DF), and he played Femiel and with his last LP - a Mermaid Aquamancer SS.
Femiel = AGI 4
Battle Mage = AGI 4
Battle Mage hits Femiel.
Saturday quits Alteil... Hopefully not forever
