Jonathan wrote:Cemetery resurrection idea (grimoire):
[Open Skill] Put a random unit card from your Cemetery onto the field.
Silverrock wrote:A unit for every sphere:
[Close Skill] Get +1 in a sphere of your choice
somerandom2 wrote:Start skills dont trigger when your closed (or do they now :S?) so the skill is kinda useless.
There are heaps but here is but a few though none are really new.
Trait : This units stats cannot be changed.
Close skill : Removes random grimoire from opponents deck to graveyard.
Action skill : Engage one disengaged chosen allied unit, engage one random opponent unit.
Auto skill : Choose one opponent unit, and then the chosen unit loses 10hp and you gain 10hp.
Logress wrote:Gota: I just looked at your lottery logs... I officially declare you the most unlucky man on earth.
Jonathan wrote:Just curious, if the Japanese version didn't do it yet, what would be a fair level for a Grimoire that did this?
[Open Skill] Subtract one from rival Iczer's LP.
Jonathan wrote:Also, I thought about those soul effects that subtract 1 from your LP (like Gaia Gem Monk), so it could actually be possible to have a 1 LP card with that "subtract 1 from your LP" effect, which would basically make it a 0 LP card, right? How strong would the soul effect have to be to have the card be worth using but still be balanced? Maybe something like Mermaid Princess / Emana's soul effect, but without the SP cost?
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