Flying sorcerer of regus splash is a problem

Strategies and Card File Construction

Re: Flying sorcerer of regus splash is a problem

Postby Ropey » Fri Aug 16, 2013 5:38 am

Here is a game I win by only playing two cards! One being of course the flying pest of regus the other flame swordsman. I was forced to play grims as you will see. So maybe she does need a nerf?

https://alteil-login.apocoplay.com/audi ... 2a3759e8a1
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Re: Flying sorcerer of regus splash is a problem

Postby NitroDino » Fri Aug 16, 2013 5:46 am

Ropey wrote:Here is a game I win by only playing two cards! One being of course the flying pest of regus the other flame swordsman. I was forced to play grims as you will see. So maybe she does need a nerf?

https://alteil-login.apocoplay.com/audi ... 2a3759e8a1


You are trolling, right?
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Re: Flying sorcerer of regus splash is a problem

Postby Callonia » Sat Aug 17, 2013 1:10 am

hexagram wrote:MINOR NERF SUGGESTION

If it is decided to errat this card here is a good minor nerf

Close skill- decrease Falkrow level by one.

Let me explain. Flying sorceror or regus open costs 0sp but if you return it to do file you do not get the sp back you spent on it so its open indirectly cost 1sp. However if it dies on the field you get the sp back so its open costs 0sp plus they often do not mind a copy to die to access soul skills and since they often pack 2. This way atleast there is a cost to its open and makes it harder to spam.

Other possible nerfs include:

open - move unit to a random open area

action skill - cost of reduce falkrow level by one. Same reasons as above- stops spamming but a bigger nerf than first suggestion.

Plus the first suggestion

open - conditional use falkrow level is 3 is also acceptable


Will never happen after all you're spending 2 SP in one turn for flying regus of sorceror unless you use some kind of multisphere unit.

If you're going to do this give the same treatment to salamanders, wisps, slyphs, undines.
It's only fair after all.

After the first summoning, it costs 1 sp every other turn so instead of 4 sp you make 3 sp cuz you're cycling regus. Unlike wisp and others, regus can be cycled, need buff for wisp so i can spam it every other turn naoz.

Ropey wrote:Here is a game I win by only playing two cards! One being of course the flying pest of regus the other flame swordsman. I was forced to play grims as you will see. So maybe she does need a nerf?

https://alteil-login.apocoplay.com/audi ... 2a3759e8a1


So you accidently discovered a weakness in OP Lawtia Lycans files.
They've always been weak in open phase. If it wasn't for open phase lawtia lycans would reign supreme in alteil.
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Re: Flying sorcerer of regus splash is a problem

Postby sunbunman » Sat Aug 17, 2013 4:12 am

https://alteil-login.apocoplay.com/audi ... e209a8083f

Nerf Refess highschool jock attitude pl0x

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