I'm just going to respond to the comment about "Ernst" being garbage...
Well, he's not as bad as armed citizens, but many other refess cards are better than him, and certainly every other 4 or 5 star of every color is (with the possible exception of proposition)...
He can be playable if you build around him, but then again, so can most cards.
My point is that even the old zagar pre-upgrade was more useful than him, and he can be buffed too.
Zagar (pre-or post- upgrade) with silvern wyvern or sylph >>> Earnst with dryad or blessing.
Refess is lacking compared to the other colors, but why upgrade a card that was already one of their better cards instead of choosing some of their crappy cards to upgrade?
Buffing 2 basic cards, a card that helps other colors more than refess, and nerfing their main sp generator (the bunny is more expensive, and you can't buy the angel anymore); I think refess got the short end of this stick...
But, at the end of the day, better something than nothing...
Its just your fault assuming that all lawtia has as an answer for the missing sp drain is assassin...
Not assuming anything here.
Druid soul is not as useful against either big sp or wienie swarm, try it (you need to waste 2 or 3sp for a soul bind or petrify, 1 card slot, and 1 turn of not dropping another creature).
Yes, if they izcer attack you, it can be more useful, but if they do that, there are many better options out there, like rennally soul, eskatia soul, annarose soul, skel warrior soul, or even dical soul.
Btw, I've used dical in my soul list for months, and he did not get upgraded; all they changed was his descriptive text, his soul always worked the same way it works now...
Succubus will never drain sp from any experienced player, and almost never drain any sp from inexperienced players, it just doesn't happen often...
Yes, there many ways to drain sp like mad priest, defau, etc., which can situationally be better even than pre-nerf shade, but shade was a cheap answer, and lawtia's equivalent to sylph, undine, salamander, etc., and the other answers require you to have a creature in play that survives long enough to get used.
When I played mad priest in my lawtia deck, it usually drained more sp than the shades did, but there are some decks it just doesn't fit well into.
But, at any rate, my point wasn't that the shade nerf was bad; I think it's a warranted nerf for the reason they said it needed nerfing: many colors splashed it to deal with big sp.
My point was WHY it needed nerfing.
If every color had their own way of slowing down big sp decks, they wouldn't have needed to play shades.
And, while slowing down a deck with shades was never as effective as killing that deck with assassins, shades let you make strategic decisions during game play rather than hail marys in your soul list which hurt you against other types of decks.
With Rennally, 999 attack or shield-break creatures can't help you if that creature dies before it gets to attack...
Rennally can pinpoint attack most creatures that are threats to it before they get to go...
She's not invincible, but she is the closest thing to it in the current 3 sets of cards, certainly more so than legrye, dalos, shade, or puffy, the 4 cards that did get nerfed...