WhiteDragon2 wrote:Combo it with Deep Squid and hope to kill 2/3 units each turn?
It's too easy to disrupt. opponent targets the clown accepting the attack debuff and tanks the hilarious 40 dmg that deep squid dishes out as lvl6. you cannot protect a 30 hp unit that well in a nonrush type deck especially not midgame (and no way it gonna work early game, end game I dont have to discuss I guess). And the 3sp skill is just.. no thanks. As a mid big falkow you have already huge issues to gain control over the field. You can not field squishy units for that. That cat is not a mid/big thats for sure.
one could think about a support for plundering pirate but dub is just much much better for that.
I don't see any of the cards in expack really good for that card.
There are many falkow cards that look good on the first sight with this (I was thinking eg about strom wizardess and battlemage of regus ) but the thing is with 30 hp all you have to do is target this card and the rest of your units becomes useless.
And for WK he is just not worth at all. WK needs card retreaval and survivality much more than dmg support, and for working in a lvl4 he doesnt give much benefits at all. Gosh even Vordore and Rozari does more for WK then this card (In case you dont want to use Volfied...).
I think this is also something more general about sorcerers. They all have a joke hp not giving you any kind of security to your field presence at all, capped low attack, spintensive and on a top of it offensive with absolute no control potential. The squishiness stands absolut in no relation to the offensiveness (=fieldwipe on next turn) and the general perfomance of these cards. I just dont get this tribe in general ...