
Shirozaki wrote:You might want to refrain from quadruple posting, since it needlessly clutters the thread into length.
GonFreeces31 wrote:Genbu wrote:Soul Cards
Giant Anthropleurid, Griffin, Assassin, Cudgel, and Skeleton Warrior
Cards
3 Mage Knight of Regus
3 Rapier Fencer
3 Sorceror Monks
3 EX: Wiz Soldier
2 Femiel
2 Song Sorceress
2 Owl Sages
1 Sylph
Grimoire
3 Returns
1 Sweeping Tidalwave
Tell me what you think?
The file comp for this is fine. Mainly your first two souls need to switch. For example if your first soul doesn't either give or take away SP, you're going to be significantly behind an opponent who uses SP-generating first soul skill. Griffin SS is sorta cool, but honestly it's just kinda bad. Like if you want that flip effect, look for Diondora SS.
Everything else here is fine tho you look like you got a good grasp of the basics and what not. Next part is figuring out how to play it.
GonFreeces31 wrote:Also, I think the #1 mistake beginner Falkow players make is they iczer attack too much early. Never iczer attack before like turn 10. Force the opponent to sacrifice field if he wants to access his souls.
ChiYoung wrote:I feel it is fine to early iczer attack if you know they are going for a Big field, and they are spamming SP gen Grims. In this case, it's better to toss down Owl Sage, then start iczering as fast as possible, because many big units will destroy a rush field.
Genbu wrote:ChiYoung wrote:I feel it is fine to early iczer attack if you know they are going for a Big field, and they are spamming SP gen Grims. In this case, it's better to toss down Owl Sage, then start iczering as fast as possible, because many big units will destroy a rush field.
If I'm playing that file, what would happen if I split between izering and grimbaning.
Umm... is it bad to start with wiz soldier, owl sage, song sorceress or sweeping tidalwave, then either a lvl 3 (usually rapier) or return





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