Thanks for all the replies!
ChiYoung: Yeah, in regards to the second HoG, I like to have 2 just in case kaldrao banes one. Instant Revival is definitely on my add list if i can find room...
Blessing is also in the same boat, if I had room, I would out it in. In regards to elite dual wielder and vet pally, i favor vet pally more because of his
sheer tanking ability (i've had him been called immortal so many times
). Also, dual wielder doesn't get buffed by either of my start skill buffers,
aivault (for knights) and lap (for agi <= 2). I'm also opposed to taking out citizens because they also manage to bane scary damage/removal/cemetary
sending grims. Also, they're poor refugees. I'd feel bad if i didn't take'em in.
Shadow1798: Lap is pretty good, even if none of the main tanks (guardian, vet) get the permanent +10 AT. 50 counter guardian is definitely better than 30 counter ^^, and kald / charge knight can get dangerous behind the 20 defense wall. i don't often face 50+ AT files, so 20 defense is very nice at negating/blocking damage.
If you wanna see first hand, I'm online most nights (pm/chat me, we can go to the rarely-used practice arena // ign oozy).
Gon: Good to know. Time to save MM gran.
shadowsketch: I actually have 2 judie, so I might try her out. i've seen her work wonders with guardian before.
Also, any thoughts on granverion? he looked cool, so i have 3 of him (he's a freaking GUNDAM, lol), and after testing him in 1-player and in star dragon files, he gets super tanky/dangerous once he gets going. rasam ss could help out with that, but he's so very weak to max hp hate and especially to francis close...
also, if lucky, i could turn 2 him, but that could make me potentially waste a lot of sp on his action to keep him going.
general's orders also looks nice if i can predict sin ss (which isn't that hard) and gives nice AT boost.