Set 11 Discussion

Strategies and Card File Construction

Re: Set 11 Discussion

Postby GonFreeces31 » Tue Jun 12, 2012 3:26 am

monkeysmiles11 wrote:It seems that mermaid harpist is the one to watch out for, given its ability isn't OP its completely broken, no way that could have been intentional

It's intentional in the same way that the deep one from last set was intentional. Logress likes to make slightly OP units to dare people to play tribes that are never played.
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Re: Set 11 Discussion

Postby randomguy00 » Tue Jun 12, 2012 3:50 am

Khiruki wrote:Augments- Magic Doll Augment + Overdose is a nasty combination that only costs 1SP, as Augment is a free revive and the grimoire refunds 1SP.

this with mobility doll
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Re: Set 11 Discussion

Postby GonFreeces31 » Tue Jun 12, 2012 3:52 am

Chaos Annarose should be losing to any generic level 2 or level 3 rush file.... zzzzzzzzzzzzzzzzzzz
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Re: Set 11 Discussion

Postby sunbunman » Tue Jun 12, 2012 3:54 am

GonFreeces31 wrote:Chaos Annarose should be losing to any generic level 2 or level 3 rush file.... zzzzzzzzzzzzzzzzzzz


she does...but every1s running mid ref verlaat style...
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Re: Set 11 Discussion

Postby GonFreeces31 » Tue Jun 12, 2012 3:55 am

OKAY so clearing the term "abuse" should be applied to the mid-Refess players for abusing start skill spam. Such cheesy easy wins.
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Re: Set 11 Discussion

Postby shadowsketch » Tue Jun 12, 2012 6:06 am

monkeysmiles11 wrote:hmm maybe undead will make a comeback. It seems that mermaid harpist is the one to watch out for, given its ability isn't OP its completely broken, no way that could have been intentional


I doubt it at least right now since the new Verlaat/Miffyre seems like a popular deck right now. Verlaat can just continually eat up Max HP while Miffyre fuels him, so Undead can't build up their field.

Also, overall enjoying set 11 so far. Sure, had some losses/dealt with bugs in the beginning, but I think I've found my main file. Bringing back memories of a file I ran back when BK Rivera/Jack Winston were popular.
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Re: Set 11 Discussion

Postby Rougefox » Tue Jun 12, 2012 6:29 am

anyone have thoughts on the 2 new shrine knights?

I feel the 5th shrine gives them some much-needed front line and anti-undead/lycan support. add in the 2-unit level buff open and it helps against those annoying field-destroying returns.

6th shrine feels lacking imo though. can't quite place my finger on why however.
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Re: Set 11 Discussion

Postby Shirozaki » Tue Jun 12, 2012 6:35 am

There is no justification for playing 6th's Grimbane, because you will need your SP to strengthen and keep your field.
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Re: Set 11 Discussion

Postby Rougefox » Tue Jun 12, 2012 7:07 am

which just leaves her heal, and you may as well put Safiria, or heck, maybe even Meltiria in the file instead.

yeah, knew something didn't feel right with 6th
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Re: Set 11 Discussion

Postby tropireno » Tue Jun 12, 2012 7:29 am

How exactly does Chaos Annarose lose to any lvl 2-3 rush? Anyone wanna explain that one to me? Lvl 2 rushes can't even Assassin her.
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