Soul Skills of Advent of the Sun.

Strategies and Card File Construction

Soul Skills of Advent of the Sun.

Postby Ropey » Tue Oct 09, 2012 2:18 pm

Would kind players please recommend any of the last sets SS's?

As always help is gratefully received.
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Re: Soul Skills of Advent of the Sun.

Postby NitroDino » Tue Oct 09, 2012 4:58 pm

6th Shrine Leader / Lumira - same SS as Zug and Lap, 50 damage on 2 LP is always good
Augmented Soldier Girl - 20 dmg to 3 x target unit, useful for mid and big files that have problems with rushes, is a 2 LP too/ you can use it to trigger counter skills of your units
Beast Emperor / Rivera - similar to 50 dmg 2 LP SS, but this one can deal more damage or less regarding the level of the unit (level of enemy unit x 15)
Ruin Explorer / Russell - 2 x 40 dmg, without disengage condition
Exploder Wizard - similar to Der Freischutz
Orphan of the Archive / Nereis - first 2 LP removal ss
Slave of Chaos / Ebreenu - a less powerful Gafc SS, good for players who don't have that SS
Carrier [Singer of Dreams] - new SS for grimcount, faytis ss + 2 grimcount activations, but 1 LP
Flash Pixy / Chamail - 0 LP SS, deals 50 damage to all units combos great with 2nd Shrine Knight SS
Keeper of Grace / Lucia - good for files who need the SP
Curse on the World - if timed correctly it can be powerful like Bitter Destiny
Heierrat Assassin - sin ss
...
Last edited by NitroDino on Wed Oct 10, 2012 7:56 am, edited 1 time in total.
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Re: Soul Skills of Advent of the Sun.

Postby gadu » Tue Oct 09, 2012 9:12 pm

Keeper of Grace SS is scary with new free revivor magic doll @_@ and can also be used with the suicide doll that hits your LP for -1.

Flash Pixy can also be used with the "Guts" martial artist SS.

Nitro, why is Slave of Chaos less powerful? I thought it was more powerful because hit bypasses DEF.
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Re: Soul Skills of Advent of the Sun.

Postby NitroDino » Wed Oct 10, 2012 2:35 am

gadu wrote:Nitro, why is Slave of Chaos less powerful? I thought it was more powerful because hit bypasses DEF.


It requires HP 0 or below to drain 1 SP next turn. For example a 50+ HP unit will survive it Gafc and Ebreeenu SS, but Gafc will still drain the SP. Ebreenu SS is sure better than the Crest moxie that deals 60 random damage.
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Re: Soul Skills of Advent of the Sun.

Postby Romdeau » Wed Oct 10, 2012 3:27 am

Ropey wrote:Would kind players please recommend any of the last sets SS's?

As always help is gratefully received.

This typing is way too clean and grammatically correct to be the Ropey I know. Is it an imposter?
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Re: Soul Skills of Advent of the Sun.

Postby Peralisc9001 » Wed Oct 10, 2012 6:15 am

Rom's all for dirty talk, eh? :oops:
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perhaps until the game is actually improved through change or perhaps forever since there are so damn many other games and better things to do @_@
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Re: Soul Skills of Advent of the Sun.

Postby Ropey » Wed Oct 10, 2012 9:00 am

Augmented girl solider has to hit 3 targets. So if your opponent only has 2 1 of yours will also have to take a hit. This is not to bad for me as I'm using it with undead Shvara and a few cards that damage on close. So like you said it can trigger my units skills. Seen a player combo Keeper of Grace/Lucia with Crest ranger, and I think Beast Emperor/Rivera will make a fine last SS.
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Re: Soul Skills of Advent of the Sun.

Postby AngelicDeath » Wed Oct 10, 2012 2:20 pm

I was running triple shade using 1ss shvara and 2nd ss lucia. Put lv 4 alvein in there to ensure i could get the 2nd ss to go off most of the time.

Still i think there are better 3 sp gain ss than Lucia. Cait sith is sounder for refess though you have to be playing lv 5 and up.
T1 m doll defective should be tidalled and then an immediate iczer. Risk of using a free reviver or undead to take the hit is if it gets returned.

Solid ss combo if you have 3 refess level is to time afel ss with the ref/falkow grim that prevents your units getting engaged and gives you back a level 2 noncharacter from your cemetery. That is a nice combo for 1 ss and 1 sp. it is like a ramped up Rasam.

Cheers,
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Re: Soul Skills of Advent of the Sun.

Postby AngelicDeath » Wed Oct 10, 2012 2:27 pm

Nitro,
Funny you mentioned curse ss-here is why. I like it as well but it backfired on me heavy earlier. I dropped lv7 undead paladin as an end unit. as soon as he hit i dropped song of a hero on him. i must not have cleared enough enemy grims as that same turn (after song-50/50 there) i ate a hand of god. Thengot iczered which turfed my now closed lv7 undead ouch! Haha what fun. :)

Cheers,
AD
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Re: Soul Skills of Advent of the Sun.

Postby sunbunman » Wed Oct 10, 2012 5:29 pm

Can't believe you guys forgot the ever popular chamail-> sk2 (i think thats the def one) combo
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