
Always get the combo units out one after another without a shade or owl in-between. Replace a return with another summoned hound is good too.

Open is 2 refess 1 falkow sunlit knight.
Don't be afraid to let units die to trigger your ss. Sylph as needed to pinpoint.

If shaded open is skip rapid then proxies.

Open is 3 gowen 1 refess spores then mini proxy commander revovler. You should always trigger PoM, mostly with spores.
The idea is to sp gen with commander while engage ss stops immediate threats until you can get out your entire field.

Fortune for diondora and sumer. You usually try to get miffy out before zagar or judie, and verlaat last. Don't forget to dodge shades whenever possible. Can defeat falkow files. Has great trouble with sk and buncles.

Ignition trooper to use skill (put him backrow) or get that last lp.
Point is to wear opponent down endgame with unavoidable large damage. And to sp drain too.

Endgame has dilate doing 40-60-70-80-up to 130 dmg to 3 units at backrow. Try to time the night debuffs with dilate.

Spam skill, trigger miffy, play retear, gg. Time bardia with game over. Use gaiessoul for afel and volfied. The level 2 counters fierte and can give you 9 refess for extra easy retear drop. Perhaps take out something for salamanders.

Standard pixy file.
Big blue temp removed

Against falkow open is ffs, greatsword, toromea.





