by Phades » Wed Jul 16, 2008 5:02 pm
That is a relatively moot point considering games are not won on the first turn in the first play and those first play cards are commonly used as fodder to trigger soul effects. This is in addition to simply opting to play a different deck with superior cards of the same level. It would be like playing gowen without rank up and having triggered skills on agl 1-2 cards instead of 3 and no dryads...
There was something removed dynamic wise that wasn't replaced. The dynamic had a good reason to be removed, due to how easily acessable it was to all decks. It is similar to the soul ability of killing machine being almost universally desireable. My suggestion was merely to re-integrate that dynamic into "standard" cards integral to progress through the early stages of a refresh play without trying to point to traits that are nearly useless. For example, compare the regenerator knight to the paladin. Even if the regenerator knight gets beat on before it gets to play, it still recovers hp putting its max hp near the paladin's, while the paladin starts with more HP initially the actual DEF bonus rarely even gets used and can be bypassed entirely or overwhelmed making it moot for comparison under many circumstances commonly found while in play.Furhtermore the regenerator knight can be used to standbye to recover even more hp complimenting its natural regeneration rate, while the paladin merely has a higher base hp to work from in order to try and make up the difference. But, this would be ignoring the plain and obvious point that the regenerator knight hits 5pts harder...
To really distinguish a tank, it needs a better base defense rate AND hp, so that it can absorb damage better than other comparable attackers. It wouldn't be too different from comparing basic attackers like salamander, despite the obvious drawbacks the card has. Currently, the only feasable method to achieve a unit like this would be through the killing machine soul effect or multiple druid triggers, not through basic unit traits contained within refress.