Hakuro de Killer wrote:Here's the thing. You remove LeBeau from Lawtia at this point in the game, it's the same as cutting off a Lawtia user's legs. I don'[t know how many games I would have lost had I not had LeBeau in my Soul Cards. It's the same as removing Zagar, Fire Tornado, and Vordore from Refess, Gowen, and Falkow, respectively. I have lost a LOT of games to those cards and I find them broken. A card with the LeBeau effect on them is easily killed by something that deals direct damage or has the ability Penetrate. I don't care who you are. If you say LeBeau is broken and you don't play Lawtia, look at Zagar, Fire Tornado, and Vordore again and tell me those cards aren't broken without lying, I dare you.
all of these cards need atleast have a 4 lvl sphere of influence (5 for firetornado) and another 4 sp (5 for firetornado) to use/summon. AD and Zagars SS is only good if ur unit doesnt die. So in general, lebeau is way more broken then all those another cards because lebeau practically makes ur unit invincible especially if used on an animated dead which come with the lawtia starter set. And i've met players who were able to beat me without using lebeau in a lawtia deck. and if u say fire tornado and AD are the legs of gowen and falkrow then u r mistaken, in my perspective i rarely use fire tornado untill late game and by then i already have units like magic dual swoardsman and bear killing axe-man who do alot of dmg. And the other gowen players i've faced dont use fire tornado untill they run out of units which is late game. Vordore is, from what i've seen, only used to give his stat buffs and here and there he will attack but falkrows tank is sea hunter and eagle soldier and sycthe soldier are the main range hitters. I dont really know about zagar though so i'll let some1 who knows more about the refress deck try and find this out
For one SP, Vordore can increase the power of ALL of his allies by ten for EACH ally. This means that, if you get enough field presence before LeBeau's effect kicks in, you can literally say "F*** you, LeBeau, I have five units, all with 80-90 attack power! Whatcha gonna do now?", which has happened to me more than once.
For Zagar, what good is the defense bonus of LeBeau if you can't break through Zagar?
For Fire Tornado, I only stated that as a singular card that can usually take down LeBeau. If there is another key card for Gowen. Also, your strategy to bring out Fire Tornado late game proves my point that LeBeau can be defeated by this because LeBeau only comes out late game. Also, only one card in a standard Lawtia deck ever has any defensive power, which is Elite Crest Knight, which has only 10. Every other faction has more units with higher defense or the potential to gain high defense.
I haven't heard a peep from any other Lawtia user on how broken Zagar, Fire Tornado, and Vordore are.
On the subject of Animated Dead, the effect Living Dead is horrible in my opinion. For the same effect of the Lycanthrope's effect, but for it to last all the time, you pay 2 SP to use it and it is mandatory. I don't run anything with Living Dead for this reason.
In conclusion to all this, there is a lot of hate for cards like LeBeau and animated dead, but there are cards in the game that are just as bad or worse and nobody complains about them and yet a lot of the other cards in Lawtia can't hold up to cards from the other three spheres for very long without support from LeBeau. Crest Regenerator Knight? Sure it'll last a few turns, but it's easy to take down if you just keep attacking it. The lycanthropes? They become useless during Dawn and Day phases with 0 ATK, 0 DEF, and low HP. Try and attack them then and you lose your problem. Invisible Druid? Anything with speed and range or any damage spell can kill it easily. Falkow units all have range and have effects that allow units to gain AGI.
Now if you look at the other cards from other spheres, you'll se Gowen with their card's ability of Rankup, which increases their power to about one level higher easily, they are very powerful, can deal direct damage, and summon very big things. Falkow can get things out fast, has cards with high range that can grant high speed, a key card that can grant a possible +90 ATK, and cards that can penetrate. Refess relies on defense and has cards like Zagar that gain a crapload of attack power as well as the ability to use certain spells that can seem overpowered such as Holy Light.