
EvilGenius wrote:I'd just like to point out that Cure can be a game saver, with enough luck and timing. For example, it's pretty obvious when Gowen uses Flame Tornado. So on the same turn, play Cure. Now here's where the luck comes in. If Flame Tornado goes off first, it will do tons of damage to your units. When Cure goes off, it will heal 1 unit completely, even if that unit has -100 HP from the FT. This could save a key unit and possibly save you the game.
On the other hand, if Cure goes off first, you're screwed.
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