Logress wrote:Personally, I think they put her in the EX packs because of her soul skill. If you don't have a high rarity card in your soul skills and you play refess, putting 2 or 3 in isn't a bad idea. Also, CSquared is obsessed with making her useful, we'll see.
There's really nothing to say is that she's the only straight combat unit with 5 RNG in the game. Unless that fact is important to you, don't bother. Now, as us Falkow players with our two big guns with RNG 2 can tell you, not being able to hit past the enemy's front line with arches can be pretty frustrating. You really don't want to put out RMA unless you have something in your first two rows, and you enemy has (at least) the same. Then, any time randomness causes you to hit anything but the back row, call it a loss.
EvilGenius wrote:I actually like Rapidshot Magic Archer. I can't argue against any Refess unit with a 30 AT, no matter how limited. Why do you think so many Refess players splash Salamander (aside from its awesome Open Skill)?
I was disappointed when the Refess starter only came with 1.
DanTheTimid wrote:The key difference between Salamander and RMA is that Salamander is level 1, RMA is level 3.
I would equate and subsequently balance out the LP cost against the open skill of salamander being a quazi SS, but you still have the option to revive it should the need arise. Furthremore, if you did include salamander and also were already invested 1 sphere level of gowen, it gives you the option to begin directly buffing with magic weapon assuming your cardfile had the space. Having played refress and in the instances where you had lion baron and spear woman out on the field, i would much rather one shot 2 cards between the lion baron (assuming he survived) and a magic weaponed spear girl (25+20+ 1sp skill = 65 damage ignoring defense) opposed to wasting any buffs on something as fragile as RMA and hoping she gets lucky and hits 1-2 weaker targets.EvilGenius wrote:DanTheTimid wrote:The key difference between Salamander and RMA is that Salamander is level 1, RMA is level 3.
True, but Salamander for a Refess is essentially a lvl 2 unit, that only returns 1 SP when it is sent to the Cemetery, which will be often, since its Open Skill is so useful. So you're losing 3 LP to RMA's 1.
Not a good argument, but it does mean RMA isn't totally counted out.
CSquared wrote:That said, I have successfully used the Rapidshot Magic Archer, and it was pretty awesome. Playing cleanup is all well and good, but having some real firepower is what everyone usually wants, right? So a strategically placed Boy Combat Priest here, a magic weapon there, and maybe some EX Vordore soul skills too, and suddenly she's double-sniping your opponent's units in one shot pretty handily. A Cassowary King will help you get the setup there, as well as intentionally not setting off enemy soul skills in the beginning.
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