Okay, so I've gotta say I'm pretty disappointed with Set 2 so far. Most of the cards do not seem playable and unrealistic such as a Dragon Emperor that's a level 9. Sure, they've backed it up with soul cards that give +3 to your spheres level, but this is still 9 SP we're talking about (plus SP for the levels needed to put into the sphere). I've seen very little synergy done to each sphere. While it's cool cards like "Haste Soldier" have been remade in a different sphere (Skeleton Warrior) with slightly altered abilities, I still wish they added a little more change to the game, and with the set's average level seeming to be 4 or greater, it doesn't seem like a realistic set. Most of my decks are going to remain relatively the same because none of the cards in set 2 seem to flow well with set 1. Of course, this is probably due to my lack of figuring out some combos. Now for my first impression towards the spheres and how they were affected.
Refess seems to get the overall best end of the stick here. They can generate SP high enough to actually play some of their cards and they have guys with attack that can actually kill things. With the angel lycanthropes of Refess, they now have their own tricks up their sleeves. Seraph in particular seems to be interesting. For 4 SP and if it's morning she can send any enemy unit within range immediately to the cemetery. She's a level 3 and her ability is costly, but if you can muster up the SP she seems nifty. Their new grimoire cards are also cool. They now have access to a lot of burn spells that look a lot like Gowen's.
Lawtia also seems to have some cool stuff and a bigger improvement. They have new lycanthropes like Fenir that seem highly playable and the grimoire Pure Terror is great to take out old set 1 cards that gave us trouble for 3 SP, much cheaper than the first Lawtia kill card, Merciless Death.
In my opinion Gowen got the short end of the stick. Just seems to be lacking the most in overall synergy.
Falkow also got a good boost wind sorceress seems amazing and they have an alternate to Sylph for only 2 more AGI rather than 5, but a little better card as a unit.
Okay, so I shorted the last two spheres because I'm in a hurry, but feel free to expand on the spheres and what you could see as good cards. I know I've bypassed many amazing cards that could change the meta game, so place your two cents (or more) here about set 2. Thanks in advance.
Where there is light there must be darkness, for without evil there is none that is good.