Rad!oZonde wrote:That is a very interesting theory Kyoshi, The fact that the gameplay focuses more on strategy makes this idea more likely.
For an instance of another card game that I definitely know does this. Pokemon has those attacks where you need a certain amount of say two X energy to use it but also has an attack that needs two Y energy or a combined X energy and Y energy to attack. I think I have seen some Magic cards like this too. But since the small bit I have played of Alteil, you summon cards depending on the amount of SP you put in the certain "mana pools" such as a level 3 lawtia needs 3 sp in the lawtia "mana pool" and 3 more to lay it down on the field(correct me if I'm wrong). By doing this you can either spread the cost equally across the pools or use only one pool to summon it with different attributes depending on how you summoned it. Even if this isn't the way it works it would be an interesting concept to see in new cards for an expansion(just my personal opinion).
Well in light of the new knowledge from reydien, I guess my theory was wrong but maybe we will see a time with cards like this or the American version will change a little bit? Hard to say.