darklogos wrote:My question to anyone who has a problem with mixing spheres is this. What do you think the are the major set backs mixing spheres?
I ran almost all dual sphere files save Falkow during set 1.
The disadvantage is quite simple: SP generation VS cost effectiveness.
The only multisphere files that can remain competitive are only running 1 SP cost creatures (most often great spirits) but some utilize some outside of that like the Burning Spore. The reason for this is the need to use SP to up a secondary sphere, or using SS that accomplish this.
This can put you at a disadvantage either way. If you use SP outright, it means you are not putting something on the board to take field control. If you are using one of the many SS sphere increasing cards, you are not only loosing that slot, but also potentially loosing an LP you might want later in the game, as all of those SS are lp1.
More often then not, there is a curve in any given match where field control becomes controlled by one Iczer or another, and once established it generally remains that way, outside of certain effects. With dual sphere you give that control up early and have to try to take it back. If you can't get over that "hump" in the match it will be a loss due to the SP disadvantage from the first few turns because you could not gain and keep control of the field.
Next set will likely see more dual sphere as a number of units/characters are based on dual sphere. However single sphere will still almost always net more bang for the buck, simply because focus can accomplish more then diversity fairly often, especially among some of the more hardy spheres.
Not to say it doesn't make the files fun, but it is very hard to make competitive files outside of rush files by going dual sphere.
As to the comment about dual spheres, like using fire arrow?
It would be useless to do so. Most dual files wont be adding more then 3 into any given "extra" sphere. So that would make the card a 30dmg card, which for its cost of 3SP doesn't really accomplish much. So it makes another disadvantage to try and run cards like this in dual sphere.