OY! whatever you did Rom., it was hard finding this thread again.
Also, this is not any card, but 5 star since there is a current lamentation of the newest 5 stars that have rolled out of production.
As iambad, I too wish for some new possibilities and unique entity.
I am looking for SS skills that have a permanent effect on the whole game like BKR’s SS:
It has to be minor of course since it’s a permanent condition but it throws a pebble in an assumed set of plays and combos. The game is predictable in a lot of ways, see one opening-expect XYZ, see these type of cards-ABC counter, I have this deck or this card, I expect $%# to happen:
“Backfire” : total number of ranked up units per turn x5= damage. Do damage at end of rank up stage to target enemy unit.
“Rotting Gravedigger”: each time opponent takes a card back into file, reduce target unit's attack by -10 next turn.
“That will cost you”: decrease target character’s AGI -1 each turn opponent has altered Sphere levels by grim or SS skills. This skill counts actions made from the beginning of the game.
“Halftime pep talk”: you cannot make any attack action or attack skills for any of your units on the field. Those same units get to make twice their attack actions next turn.
“Restocking Fee”: Each time opponent returns any of your cards from field, -5 will be subtracted from that player’s RPpoints at the end of the game. OR add +1 AGI to target friendly unit.
“Silver Stake”: Add total number of Lycan cards on both sides of the field this turn. In the beginning of each turn, subtract total x3 to one random Lycan. You cannot use a grim for 2 turns.
This is just a regular SS:
“luck is for loosers”: In all Start skills and AGI rolls of same AGI numbered units you, will be first this turn and the next. Cost 2 SP.