Ah, Ederon. Now I remember that game. I must have erased it from my mind after playing it the first time because I have a severe allergy to CCG's where you are a character and all your cards represent combat moves and equipment. I can't even play the WoW CCG for that reason, and that has a decent amount of monster summoning too. (I guess I'm just an old fashioned Magic guy at heart). And yes, I understand that there are tons of cards in Huntik that represent combat actions... I fought tooth and nail against that...
Technically, as a flash game Ederon really has their ducks in a row, lots of use of html and other inexpensive shortcuts whenever possible to keep things smooth, using their flash where it counts for max impact with minimum effort. Very nice. Other than the annoying bouncing back to the web page, it works well. Definitely a game where the coders had a vote at the planning stage (Alteil... and Japanese games in general, i'd say the graphics designers had a bigger vote).


