Osterzone wrote:I think there is a tough decision between weapon skill and strength. I know that for my class, Marauder, if you go Path of Savagery, you are shooting to essentially become a tankbuster and thus, WS is preferred.
But Path of Brutality is about going in there, delivering a ton of damage in short time, then hightailing it out of Dodge. In this case, strength is better, since you simply want to crush your unarmored "soft targets" before you can even be targeted by other melee classes.
I don't know the other classes well, but I'm sure this kind of thinking is applicable to them somewhat.
Osterzone wrote:Allow me to note that I am more or less playing Devil's Advocate, since I like going WS and Path of Savagery. But I've learned to respect Strength builds for these reasons:
If you go Strength with Path of Brutality, the skills you're given are for sneaking in and killing before the opponent can really react. I've seen a good brute marauder take down a mage in 6 seconds; less time than most mages can get a snare off, especially if the marauder was smart enough to get him by surprise/behind. I'm sure the same goes for Witch Hunters and their sneaking abilities.
While I know WS is good for some boosted defense, I feel it pays off more in PvE for me. In RvR, my stacked WSis great for busting tanks, but if I get snared going after a mage, I will likely be targeted by 6 or 7 opponents (if they are smart) who will kill me no matter what. Though, the WS may delay the inevitable for a second or two while backup pushes in.
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