Exanthem wrote:Yeah, you said that you enjoyed it for the community but is the community really that great to play a game for 2 years?
Why would the community of WoW be any different from any other community of people with similar interests anywhere else? Have you ever followed a community for...anything, really, for any extended period of time? If so, I could ask you the same question, substituting "anything, really" for WoW. To actually answer your question, I started playing WoW with a group of real-life friends (yes, I play WoW
AND I leave the house, try not to explode your prejudiced brain here). We met up with a handful of other fun folks to play with, started a guild, and grew from there. I enjoy hanging out with (most of) my guild-mates and doing random odds and ends; I enjoy this little community I've helped create, and it really is what keeps me playing the game.
Exanthem wrote:I'm just curious, I have heard a lot of people tell the reasons why they dislike WoW but I haven't heard many people say why they got hooked on the game (although this is probably due to the fact that most people who are hooked would not be visiting the same websites I would, nor would they leave their house long enough to explain it to me)
Yeah, insulting the people you're trying to get an answer from really doesn't rate too high on the etiquette meter. As for hearing a lot of people talk about disliking the game, I'll refer you to an old adage: "The squeaky wheel gets the oil." I will be the first to admit that World of Warcraft is not for everyone, but I'll also say the game has a lot of content to offer for a variety of different play styles.
Exanthem wrote:You have to admit, 2 years is a long time to play a game. I get sick of most games after less than a year.
Online RPGs are different from most regular single-player RPGs. They start out with similar levels of content (which is already a solid 40-80 hours of stuff to do of varying difficulties), but because Online RPGs are not static games, they can and do grow over time. New content is introduced, old content is tweaked, modifications to the base mechanics can be made. You can even have limited time content; World of Warcraft has a number of seasonal events, most of which correspond with real-life holidays.
So yes, 2 years of playing the same game is a long time, but I fail to see why that is necessarily a bad thing. If you think of it as a hobby, then applying that statement to any other hobby, it seems kind of silly: "How long have you been fishing in your free time?" "About 15 years now." "Wow, that's a long time. Why haven't you gotten bored of it yet?"
Exanthem wrote:Another question, just an estimate, about what percentage of the time you played did you have to spend grinding?
Define "grinding." I enjoyed playing my first character through pretty much all of the content 1-70, and spent the vast majority of that time doing quests to level up. I spent maybe a level or two just sitting in one place killing the same set of mobs over and over, and really I didn't need to, I just wanted to try it out. Even after I got to 70, I had fun completing the rest of the quests I had left. About that point I guess I started fretting about gathering mats and gold and stuff for gear to do the high-end-game content, but I didn't actually do that much true grinding (killing the same mobs over and over for drops/gold): I probably have done less than 50 hours, total, since hitting 70. That may sound like a long time, but that's 50 hours spread over a full year and some months. The rest of the time I spent doing quests, clearing dungeons with friends, helping friends with their quests and alts, and raiding (again, with friends). You may define "clearing dungeons" and "raiding" as grinding, but I honestly enjoy the time I spend doing those, and I don't fret about getting the gear to drop, so I don't; I learned very early on, "the gear will drop eventually/again, just sit back and enjoy the game," and so far it has held very true in my experience.