Fury of the Flame Emperor (3500 gran 5-star prebuilt, retired)
Soul lineup (11+1 = 12LP)
1LP: Lion Baron / Zagar 3-star: [conditional:LP11+]: Increase your SP by 3
2LP: Savage Samurai 3-star: Do dmg=20 to 2 target enemy units. Engage them for this turn
2LP: Dragonmaster Lizard/Desafio 4-star: All enemy units get HP-20. All friendly units get HP+20. If friendly units include subtype=dragon kin, all enemy units get HP-30.
3LP: Roaming Predator / Asuet EX: Engage all enemy units. Decrease your LP by 1. Your soul skills cannot activate for this turn.
3LP: Barbarian Cat Ninja 1-star: Your rival's iczer action subtract 1 extra LP from you
Flame of Hatred / Dullin
- / Undead
LV:03 LP:01 HP:80 AT:20 DF:00 AGI:03 RNG:01
Soul [0sp]: Select 1 friendly unit LV5 or higher and give it MAXHP=0. Then, 1 random enemy unit get MAXHP=0
Trait [0sp]: When this unit executes an attack action, do dmg=AT to 1 random enemy unit within range. If that unit is HP0 or less, increase your Gowen LV by 1.
Auto [0sp]: This unit get HP-GowenLVx5. This unit gets AT+gowenLVx5 for this turn.
Action [1sp][conditional:GowenLV=9]: Do dmg=AT to 2 random units other than this unit
Demon Dragon of Fury / Zizudiga
Dragon kin / -
LV:05 LP:01 HP:60 AT:40 DF:00 AGI:05 RNG:03
Soul [0sp]: Do dmg=gowenLVx10 to 1 enemy unit. If that unit HP0 or less, do dmg=10 to all enemy units
Trait [0sp]: When this unit executes an attack action, ALL enemy units get HP-AT50%
Start [0sp]: Send 1 random grimoire card from rival iczer file to cemetery. Then, select 1 enemy unit and it gets HP-GowenLVx5.
Close [2sp]: 2 random grimoire cards in rival izcer file cannot be set for the two next turns. Increase SP by X, where X is your Gowen LV - number of enemy units. Send this unit to your cemetery.
Dragonmaster Lizard / Desafio
Barbarian / Knight
LV:03 LP:02 HP:30 AT:00 DF:10 AGI:04 RNG:03
Soul [0sp]:All enemy units get HP-20. All friendly units get HP+20. If friendly units include subtype=dragon kin, all enemy units get HP-30.
Rankup [0sp][GowenLv9]: HP+20/AT+20
Trait [0sp] After rank up, whenever this unit executes an attack action, do dmg=AT to 2 random enemy units within range
Start [0sp] This unit gets AT+number of dragon kin in your file x 5 for this turn
Dragon Kin / -
LV:06 LP:01 HP:100 AT:40 DF:00 AGI:01 RNG:05
Soul [0sp]: Do dmg=50 to target enemy unit
Open [0sp]: Do dmg=[0->100] to [1->3] random enemy units
Action [2sp]: Do dmg=[AT+0->50] to [1->3] random enemy units within range
Flame Emperor / Allind
Dragon kin / royalty
LV:09 LP:03 HP:120 AT:80 DF:00 AGI:03 RNG:04
Soul [0sp]: Remove all cards in your cemetery from the game
Trait [0sp]: The turn this card is set, effects that deactivate open skills are ignored.
Open [0sp]: Select 3 random enemy units and do HP-[30->40]. Targets with HP0 or less are removed from the game.
Action [2sp]: Select 1 enemy unit and do HP-AT
Counter[0sp]: All enemy units within range get HP-20
Dragon Kin/ -
LV:07 LP:01 HP:90 AT:30 DF:10 AGI:05 RNG:01
Soul [0sp][conditional: LV other than Gowen=0]: Do dmg=rival's cemetery cards x10 to 3 random disengaged enemy units. Remove all cards from rival cemetery from the game.
Trait [0sp]: This unit is immune to open skills (grimoires count as open skills)
Auto [0sp]: 1 random enemy unit within range get DF=0. Do dmg=AT to that unit.
Action [1sp]: Do dmg=AT to 1 random enemy unit within range. That unit gets AT-10.
Dragon Kin /-
LV:08 LP:02 HP:120 AT:70 DF:00 AGI:01 RNG:05
Soul [0sp]: Do dmg=30 to all disengaged units of LV2 or lower
Action [5sp]: 2 random enemy units get removed from the game
Dragon of Ancient Lands
Dragon Kin / -
LV:07 LP:02 HP:140 AT:60 DF:00 AGI:01 RNG:03
Soul [0sp]: Do dmg=30 to all enemy units of LV2 or lower
Trait [0sp]: This unit cost 2sp to revive
Counter [0sp]: Engage 1 random disengaged enemy unit for this turn
Hero of Sinful Flames / Balheart
Barbarian / Captain
LV:06 LP:01 HP:90 AT:30 DF:10 AGI:02 RNG:01
Soul [0sp]: X random enemy units get HP-[X]x10 where X is the number of [light crystal] you have. Your [light crystal] is set to 0.
Open [0sp]: Do dmg=[rival SP x 10] to [rival's SP] random enemy units
Open [0sp][conditional: rival SP=0]: Do dmg=[your SP x 10] to all enemy units
Auto [0sp]: This unit get HP+X/AT+X, where X is rival's SPx10. (OP permanent buff is OP)
Pixy Sage / Peingrin
Pixie / Sorcerer
V:02 LP:02 HP:20 AT:10 DF:00 AGI:04 RNG:02
Soul [0sp]: 2 random enemy units get HP=20/RNG=1
Open [1sp]: Return 1 friendly gowen character to your file. Increase your SP by that unit's base LV.
Roar of Fury
Open [0sp]: 1 friendly unit get AT+gowenLVx5. That unit get AGI+gowen LV for this turn
Open [0sp]:1 enemy unit get HP-30
Open [0sp]:Rival cannot activate close skills this turn. Do dmg=60 to 1 enemy unit
Open [0sp][conditional-LV other than Gowen=0]: Do dmg=gowenx5 to all units