Icyglare wrote:I quit after Urza's Saga, cards were just getting ridiculous where you can have turn 3 losses. The community of where I lived was really small and had a few snobby nerds.
I do miss playing with my friends though but the amounts of cards that go obsolete, I couldn't keep up.
Well you quit during the infamous combo winter where power creep nearly destroyed the game.
The cards don't really become obsolete, they fixed that long time ago (since 9-10 years ago). Each set released now are of approximately balanced power with only ups and downs in terms of power creep, with a few exceptional sets. I suggest you check out some of the modern sets.
Gameplay is totally different so it's impossible to compare... But the meta is kept fresh with new cards rotating in and out, unlike in Alteil. New alternative format like multiplayer Planechase, Archenemy and Commander makes it more diverse and fit all types of players with all types of personalities, both casual and professional.
The player base in 2011 is estimated to be around 12 million by Hasbro. Magic Online usually has around a few thousands of players logged in depending on the time. You have to pay for cards although you can get free ones from bots. You have to pay for Magic Online because the cards are physically redeemable, unlike in Alteil.
By "playing competitively for free" in Alteil, that means you have no life and grind 20+ games per day. I think I prefer spending money over that option. You time is money unless you are unemployed.