If you were an Alteil card...

Re: If you were an Alteil card...

Postby Exeth » Thu Dec 15, 2011 6:49 am

Eternal Demon/Alterer
Unknown/demon

LV 5 HP 60 AT 0 DF 0 AGI 1 RNG 1 LP 2

Soul skill - Annihilation 0sp
Subtract HP-30 from all unit. All enemy unit get HP-40

Open skill - Source of Evil 1sp
All unit get HP-30 and AGI+1, AT+10 for this turn

Start skill - Paranoia 0sp
All unit get HP-20 except this unit and AT+10

Auto skill - Unmatched 0sp
This unit get HP-10 and AT+LV of target unitx10 for this turn and AT+10, AGI+1, RNG+1

Counter skill - Reverse 0sp
This unit get MAX HP = this unit HP below 0 and is fully healed

Action skill - Scythe: Xcelus (Death) 3sp
This unit get HP - [This unit AT]. send 1 target enemy unit in range to cemetery

Action skill - I'm not done! (Extinction) 2sp
Subtract HP-30 from all unit except this unit and they get AT+10

Close skill - I said.. I'm not done!! (Perish) 1sp
All unit get HP-this unit AT except this unit, send all enemy unit with HP=0 or lower to cemetery. Return Eternal Demon/Alterer from cemetery to your card file.

Lol I guess if you don't have it in you to deal with insanity just pray we don't stumble upon each other.
Last edited by Exeth on Mon Jan 16, 2012 4:10 pm, edited 11 times in total.
"Paranoia, Hallucinations and Eternal fear. It's all in you head...
until I arrived" :twisted:

Darkest Star Leader/Alterer
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Re: If you were an Alteil card...

Postby kirk22 » Thu Dec 15, 2011 8:21 am

Pessimistic Underdog/Kirk
Lvl 3 HP 40 ATK 30 DEF 0 AGI 3 RNG 2 LP 3

Text: This won't end well...

Start Skill- I knew this would happen 0 SP
conditional use-you have less LP then your opponent. This unit is engaged until the end of next turn.

Start Skill-How is this possible!? 0 SP
conditional use-you have more LP then your opponent. This unit gains atk+20, agi+2, and rng+1 unit the end of turn.

Action Skill- Maybe I can! 2SP
Do damage atk to two target enemy units in range.

Close Skill-Can't say I'm surprised
This unit is sent directly to the cemetery.
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Re: If you were an Alteil card...

Postby hexagram » Thu Dec 15, 2011 9:33 am

Grimore/ Total destrution - ultimate sacrifice

Set all cards on the field to max hp =0. Send all cards in the opponents card file to the out of the game and then return 1 card back to the owners hand and set both iczers sp to 0. Reduce your lp by15. You cannot set a card for 2 turns.
Last edited by hexagram on Thu Dec 15, 2011 9:57 pm, edited 2 times in total.
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'Don't worry be happy' Bob Marley
Too much negatively be happy and :)

Also new guys Worthings starter replays Remember use starter switcher at lvl10 to get all 4 starters

free player till level 190. If I can do it so can you.
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Re: If you were an Alteil card...

Postby Exeth » Thu Dec 15, 2011 11:46 am

Grimoire

LV 6 Final Sin

Trait
This card is immune to removal effects.

Open Skill - 0sp
Send 4 friendly unit directly to cemetery and then subtract 4 LP from opponent. Subtract 6 LP from yourself. You get 2 less sp at the beginning of set phase for 5 turns This effect may only activate once.

Open Skill - 2sp
5 of your unlocked unit card may not be set for 10 turns and then Engage all unit until the end of the game.

New Version

Lv 1 Final Sin

Trait
This card is immune to removal effects.

Open Skill - 6sp
Send all friendly unit directly to cemetery and then subtract LP = [number of friendly units sent to cemetery] from opponent. Subtract 6 LP from yourself. You get 2 less sp at the beginning of set phase for 6 turns This effect may only activate once.

Open Skill - 2sp
6 of your unlocked unit card may not be set for 10 turns and then Engage all unit until the end of the game.
Last edited by Exeth on Mon Jan 16, 2012 3:14 pm, edited 1 time in total.
"Paranoia, Hallucinations and Eternal fear. It's all in you head...
until I arrived" :twisted:

Darkest Star Leader/Alterer
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Re: If you were an Alteil card...

Postby Indignatio » Sat Dec 17, 2011 12:35 am

Requisite Drunk/Indignatio
none/Martial Artist

LV 3 HP 45 AT 10 DF 0 AGI 1 RNG 3 LP 3

Soul Skill - Hellish Hangover - 0SP
All friendly units engaged until the end of next turn

Open Skill - Happy Hour - 0SP
All friendly units get +3AGI until the end of this turn

Trait - Intoxicated Swagger - 0SP
This unit cannot be affected, targeted, or randomly chosen by Grimoires

Start Skill - Drunken Bravado - 0SP
This unit gets ATK + number of female units x 10 for this turn

Auto Skill - Sway To and Fro - 0SP
This unit moves randomly to an empty space on the field

Counter Skill - Bar Room Brawl - 1SP
This unit gets gets HP-10 and subtract ATK from the HP of two random enemy units

"Ows 'bout another round, bartender?!"
The local drunk, Indignatio has been known to knock as many back as he does knocking over things. This gets him into quite the bit of trouble when other bar patrons are looking for a brawl. He's downed drinks with several famous people and Saber Saint Lapierre is rumored to be one of his closest drinking buddies.
Last edited by Indignatio on Sat Dec 17, 2011 2:55 pm, edited 1 time in total.
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Re: If you were an Alteil card...

Postby Callonia » Sat Dec 17, 2011 2:53 am

Real Man / Callonia

Streaker / Character

Refess Lvl 3 HP 35 AT 25 DF 0 Agi 2 Rng 1 LP 1

Soul Skill Blank

I fight it out like real men.
Trait: This card is immune to Grimiores, Soul skills, and Open Skills.

Shieldbreaker : SP1 Set def 1 and above to 0.


"If you want me gone, you'll have to duke it out with me."
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Re: If you were an Alteil card...

Postby Teru » Sat Dec 17, 2011 4:17 am

Callonia wrote:... Refess Lvl 3 ...
Shieldbreaker : SP1 Set def 1 and above to 0.

I lol'd
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Re: If you were an Alteil card...

Postby AquasFire2 » Sat Dec 17, 2011 2:38 pm

Refess
Mazoku/unknown
DarkAngel/AquasFire

lvl 5 Hp60 atk 10 Agi3 Def 20 Rng 2 lp2

Ss: gain sp for each unit on my feild and one enemy unit get max hp set to 0
Open skill Engage all units on field for 2 turns
Trait Every time it iczers the owner of this card gains one sp(this unit can only iczer if focused)
Auto skill all freindly unit get defense plus 5 beside this unit for one turn.( if 3 units get defense plus 5 this unit gets atk+10 and all enemy units get - 10 atk

Action skill: Focus gain one sp
Action skillif this unit has 50 atk or more do that damage directly to all enemy units on feild and every friendly unit gets max hp +10 including this unit and then this unit gets atk -20
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Re: If you were an Alteil card...

Postby CainHyde » Sat Dec 17, 2011 4:09 pm

First Killer / Cain
None / Assassin

Refess / Lawtia Lvl 3 HP 30 AT 40 DF 0 Agi 3 Rng 1 LP 3

Return to Zero - 6 SP
SS: All friendly and rival units removed from play. Set SP of both player to zero. Set all sphere level of both player to zero. You can't Set a grimoire card next turn.

Banishment - 0 SP
Trait: Whenever any iczer set "Like the Hand of God" this card is removed from game.

Price of First Murder - 0 SP
No unit card in your Card File may be set next turn.

Mark of Cain - 0 SP
Trait: This unit cannot be affected, targeted, or randomly chosen by Grimoires.

Restless Wanderer - 0 SP
Set one friendly unit to HP=0, other than this unit.

First Murder - 2 SP
Action: Set one target MaxHP to zero. And then subtract one from rival Iczer's LP.

Curse of Cain - 0 SP
Closed: Send one [card: First Killer / Cain] from your File removed from game. And then subtract three from rival Iczer's LP.

"..."
"Humans fall to corruption.
So too do saints and heroes.
There is no stopping it.
That in itself is salvation."
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Re: If you were an Alteil card...

Postby Ethikx » Fri Jan 06, 2012 9:48 pm

Deranged Mancer / Ethikx

Text: “Who needs a specialization”
Type: Sealand / Baron
Multisphere: Refess/Lawtia/Gowen/Falkow
Stats: LV- 2 HP-45 LP-1 AT-35 DF-0 AGI-3 RNG-1

SS: Raise all sphere levels of both iczers by 1. If the total sphere level of both iczers is greater than 20, both iczers get LP -1.

Rank Up: Gowen level 5
[HP+10] [AT +5] [DF+5] [RNG+1]

Open Skill: Conditional Use: Rival Iczer has 3 or more SP than you
Return the newest card from your cemetery to your card file.

Start Skill: Conditional Use: 5 or more units on the field
Give one random unit AT +10, one random unit AGI +1, one random unit Max HP +15, one random unit level +2, and one random unit DF+3

Auto Skill: Conditional Use: Grim Count is 7 or greater
Return one random unit of level 5 or higher to the card file, and then the controller of the card gets sp+2

Action Skill: 2 SP Conditional Use: Refess= 3, Lawtia= 4, Gowen = 6, and Falkow= 5
Give one unit AT +10, DF +10, and Max HP -20. Give one unit Max HP+30, HP +30, AT-20, and AGI +1. Deal 20 damage to 3 random units. Send one friendly unit to the cemetery and then set one enemy unit to HP=0. Engage one unit, and give all friendly units AGI -1.

Action Skill: 2 SP: All units other than this unit lose their subtypes.

Close Skill: Conditional Use: LP is less than 3
Send one random enemy unit of level 4 or lower to the cemetery.
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