Beltorat Shaman skill

ATTENTION! Here is where to post BUGS!

Beltorat Shaman skill

Postby Alan Shore » Mon Mar 19, 2012 4:14 pm

Dragon Summon
1
Return an Open or Closed [subtype: Beltorat Kingdom] unit to the File. You get SP +[unit's base level]+2. You cannot Set units except [subtype: Dragon Kin] of LV 7 or lower until end of next turn.


Actually the non dragon kin units are locked for two turns instead of only the next turn as stated on the skill. Either this is a bug or the text is wrong, in both cases this needs to be fixed.

Thank you for correcting this.
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Re: Beltorat Shaman skill

Postby Logress » Mon Mar 19, 2012 4:27 pm

fixed
"Scissors are overpowered. Rock is fine." -Paper
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Re: Beltorat Shaman skill

Postby Alan Shore » Tue Mar 20, 2012 1:18 pm

Properly fixed in ten minutes, I can only praise you. Thanks again.
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Re: Beltorat Shaman skill

Postby Alan Shore » Mon Mar 26, 2012 12:23 am

It's doing it again :(
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Re: Beltorat Shaman skill

Postby Callonia » Mon Mar 26, 2012 12:24 am

Dammit, who spilled the coffee on the server again.
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Re: Beltorat Shaman skill

Postby Logress » Mon Mar 26, 2012 11:17 am

Fixed again.
"Scissors are overpowered. Rock is fine." -Paper
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Re: Beltorat Shaman skill

Postby fargone » Mon Mar 26, 2012 4:43 pm

Alan Shore wrote:It's doing it again :(


They forgot to back up :roll:
GonFreeces31 wrote:
fargone wrote:I realise this is completely off topic, but Icy deserves the limelight more than others. Some of whom dominate the forums with their endless posts.


What, I make legit points too...
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Re: Beltorat Shaman skill

Postby Callonia » Mon Mar 26, 2012 8:38 pm

i lol'd
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