Ex: Diosaur's Skill (Ultimate Training)

ATTENTION! Here is where to post BUGS!

Ex: Diosaur's Skill (Ultimate Training)

Postby Sir Wuffles » Mon Apr 16, 2012 1:26 pm

This skill can heal/revive friendly closed/dead units.
I'm pretty sure that's a bug, if not... cool, I can revive for 2sp. :P
User avatar
Sir Wuffles
 
Posts: 154
Joined: Mon Oct 10, 2011 9:55 pm

Re: Ex: Diosaur's Skill (Ultimate Training)

Postby GOSCAR » Mon Apr 16, 2012 2:05 pm

Doesn't say to choose a non-close unit so I say it is intended. Just don't try to train a student that is close because it won't work.
"While Retear in his previous state was certainly powerful, we felt that his skill set was not particularly satisfying to use..." A.K.A. he was too Refess for Refess.
User avatar
GOSCAR
 
Posts: 2042
Joined: Mon Jul 28, 2008 10:34 pm
Location: NJ

Re: Ex: Diosaur's Skill (Ultimate Training)

Postby Logress » Mon Apr 16, 2012 10:37 pm

Fixed.
"Scissors are overpowered. Rock is fine." -Paper
Logress
 
Posts: 6317
Joined: Tue May 20, 2008 9:36 am


Return to Fellana's Laboratory

Who is online

Users browsing this forum: No registered users and 1 guest

cron