Set 11 Bug List

ATTENTION! Here is where to post BUGS!

Re: Set 11 Bug List

Postby Icyglare » Wed Jun 20, 2012 9:21 am

They are still protected, which is kinda cool. You can use it on your third copies if you feel like the other person is going to use it.
For a large amount of various Alteil Replays, try youtube link

<-- http://www.youtube.com/AlteilReplays -->

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Re: Set 11 Bug List

Postby asxlen64 » Wed Jun 20, 2012 10:23 pm

randomguy00 wrote:Just a question, but if you use general's order and then get field wiped, are your closed units protected from bitter destiny-type cards or do they lose statuses when they close?


yes, as long as they gain status it should hold up.
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Re: Set 11 Bug List

Postby Logress » Thu Jun 21, 2012 9:11 pm

Yeah, everything resets on revive, not before then. So a buffed level prevents Instant Revival, and General's Order protects against Bitter Destiny.
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Re: Set 11 Bug List

Postby randomguy00 » Fri Jun 22, 2012 1:05 am

Cool, thanks all.
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Re: Set 11 Bug List

Postby randomguy00 » Sat Jun 23, 2012 4:47 am

Jewel of the Seep Sea's Collapse skill gives Max HP = 0, not HP = 0 as the text says.

Also, could Ryu's action skill text make it more clear that the targeting is random? I know that the text is really tight, but that random is really important (luckily, it hit verls like i wanted it to that time)
and "do damage to one enemy unit in range" is extremely vague.
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Re: Set 11 Bug List

Postby Logress » Sat Jun 23, 2012 6:24 pm

Changes made.
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Re: Set 11 Bug List

Postby randomguy00 » Sun Jun 24, 2012 4:18 am

randomguy00 wrote:can Ryu's action skill text make it more clear that the targeting is random?


Actually, i meant his "Greatsword of Demon Fire" text. The targeting is random for that, right?
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Re: Set 11 Bug List

Postby NitroDino » Sun Jun 24, 2012 10:02 am

Flames of Judgment reduces gowen level by 1 of opponent too, I didn't had any refess level to check if it reduce opponents refess levels.

Edit:

Guardian of Beltorat open works with Feline Kin Knight but she is a member of Merc Nation. It shouldn't work.
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Re: Set 11 Bug List

Postby quickdragon » Sun Jun 24, 2012 8:32 pm

elemental burst:

do [dmg: 20] to 2 random units. All friendly units get at+10 and agi+1 for this turn

but what the text doesnt say is that you also get sp+1
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Re: Set 11 Bug List

Postby Haku-Chan » Sun Jun 24, 2012 8:35 pm

actually people get the sp plus one from baloma its one of his skill if baloma gets his attack increased by a grim you get +1sp.If that is what you are referring too?
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