I noticed that for some soul skills, such as Kesaran Pasaran, when lacking a friendly unit require one to target an enemy unit if available. In the case of the soul skill listed above, it can be quite frustrating when one is forced to heal an enemy unit.
I am not sure if this is a glitch or just part of the game. If it is part of the game mechanics I believe it could be worded better. As it is worded now, I am drawn to believe soul skills worded such as Kesaran Pasaran should only be able to target friendly units and if none are available the effect should fail. If it is meant to force a target (Ally or Foe), perhaps remove the phrase "target friendly unit" for just "target unit", meaning for the skill to resolve one must target a unit, even if it is an enemy one, if it is available.
