Recruitment: Project Alteil FE

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Re: Recruitment: Project Alteil FE

Postby CallMeWBC » Thu Jan 19, 2012 7:52 pm

What is an Alteil-based Fire Emblem hack?
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Re: Recruitment: Project Alteil FE

Postby angelspawns » Thu Jan 19, 2012 8:22 pm

Very interesting.

Some upfront information is needed though. If i only focuss on the graphics part we need;
Sprites:
- Standard pixel hight for characters. (so everything is in sync)
- Number of needed frames. (for battle stance? attack? walking? etc.)
- Settings for backgrounds.
- Etc.

CG Art:
- Featured Characters.
- Resolution.
- Loading screens? PR? Front?

Perhaps you can open up a page with all the needed artwork & details. One where artists can pick a request from to forefill? To me it seems like ALOT of spriting needs to be done so it'll be nice to devide the workload a bit.
Consistancy of style will be important too, so a final editor would be nice to tweak everything together... and ofcourse a selection of simulair skilled Artists.
_________________________________
I might help out Ethikx with some of the CG Art/Sprite work.
I haven't done an awfull lot of sprite stuff before, but i've been drawing animestyle on payroll (40h a week, for 2 years) for a professional cardcompany. If it's artwork you're looking for i could do my share. ;)

Support/feedback from AlteilUS staff would be very much appreciated in this. Copyright issues might occur without their permission, and you're basically making a game on their behalf. Some incentive & compensation from their side would be nice to see this through.
Lets asume for a moment we will have a professional end product, done by professional scripters, writers and artists. (as the crew is very much starting to look like) They could distribute and promote it on their main site. Gawd knows this game is lacking a good storyline on there! A small game following you through a storyline is great opportunity for them to give some needed depth.
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Re: Recruitment: Project Alteil FE

Postby Teru » Thu Jan 19, 2012 9:01 pm

Okay, I sent a PM to everyone who said they were interested in helping. Check it out.
Unfortunately, I can't discuss the project in detail here.

We ARE still recruiting, btw.
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Re: Recruitment: Project Alteil FE

Postby Icyman2 » Thu Jan 19, 2012 9:43 pm

I can do sprites and I code in python, but I'm sure fire emblem did not use that. I suck at writing stories. If there's anything else I can do, let me know.
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Re: Recruitment: Project Alteil FE

Postby wakka9ca » Thu Jan 19, 2012 9:48 pm

Icyman2 wrote:I can do sprites and I code in python, but I'm sure fire emblem did not use that. I suck at writing stories. If there's anything else I can do, let me know.


We need more coders. So far, we have Teru and me. And trust me, I just checked the current status and we are definitely not enough especially that I will be busy for about a month or so starting next week.
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Re: Recruitment: Project Alteil FE

Postby Icyman2 » Thu Jan 19, 2012 10:57 pm

wakka9ca wrote:
Icyman2 wrote:I can do sprites and I code in python, but I'm sure fire emblem did not use that. I suck at writing stories. If there's anything else I can do, let me know.


We need more coders. So far, we have Teru and me. And trust me, I just checked the current status and we are definitely not enough especially that I will be busy for about a month or so starting next week.

Find me some literature and I'll code.
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Re: Recruitment: Project Alteil FE

Postby GonFreeces31 » Fri Jan 20, 2012 12:40 am

I do not have time for this but good luck!
The True Hero / Callonia
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Re: Recruitment: Project Alteil FE

Postby wakka9ca » Fri Jan 20, 2012 12:42 am

Icyman2 wrote:
wakka9ca wrote:
Icyman2 wrote:I can do sprites and I code in python, but I'm sure fire emblem did not use that. I suck at writing stories. If there's anything else I can do, let me know.


We need more coders. So far, we have Teru and me. And trust me, I just checked the current status and we are definitely not enough especially that I will be busy for about a month or so starting next week.

Find me some literature and I'll code.


Ruby is quite similar to Python. It's closer to python than C.
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Re: Recruitment: Project Alteil FE

Postby Ethikx » Fri Jan 20, 2012 1:00 am

wakka9ca wrote:
Ruby is quite similar to Python. It's closer to python than C.


Then i'll really be no help coding.
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Re: Recruitment: Project Alteil FE

Postby Icyman2 » Fri Jan 20, 2012 5:07 am

wakka9ca wrote:Ruby is quite similar to Python. It's closer to python than C.

Done. Been meaning to pick up a new language anyways.
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