First of all, I created this thread to give more ideas grimores. Instead of one or two grimores overshadowing the whole sphere.I know this thread might get bad comments but, i hope not and if your opinion differs from mine dont insult.Lets try to keep this a good discussion.Falkow
- gains advantage by return cards and using owl sage.Lawtia
Use sp drain cards like shade, death embrace and bitter destiny.Gowen
uses units to attack fast and use damage grims to destroy opponetRefess
use support and synergy to boost all units and destroy opponet.
Falkow is first!!! Falkow
There have been many discussion about the return concept being op. The reason people think return concept is because, return outshines other falkow grimores. Also because, return can create total devastation to certain decks because of their amazing sp control with owl sage and rasam ss. So in my opinion the best way to make return more balanced is by buffing other falkow grims. Therefore, falkow has more grimore options. Reason return cards have always been so popular is because other falkow grim suck. Please do not freak out when see this :O
So I say, do slight Nerf to a few return cards not all!!!
Honestly, I would love to see more return cards like withdrawal strategy. The reason is that it allows you to do a recycling card concept.Falkow Grim concepts that never get used Field movement or displacement.
I would like to see something maybe like this move one unit of your choice to a spot on your field and make it engaged. Move one random enemy unit to a random spot on the field and make it engaged or maybe something similar to that but more powerful. The reason I add engage is so field displacement will be more effective. Therefore, you actually have a chance of keeping the card thereAgi manipulation grims
- Also need a huge boost. I mean seriously when is the last time you seen some one use something like frozen lance. So maybe there should be more agi manipulation cards like this. Maybe like this for each unit above level 4 on a opponent field you each unit gains one agi. Since falkow has so much trouble against mids and bigs.
I will add more suggestions to falkow grims. I if I get a good response or people want me to post more ideas.Lawtia
first of all, lawtia has a strong concept of sp drain and making it were opponent cannot generate sp. They use things to create low sp environments for opponent so they cannot revive. Most lawtia units focus around sp drain besides a few like undead. First, for lawtia to break from a trend they need better grims that is not over shadowed by the other sp drain cards like bd, death embrace and shade. In addition, a slight nerf to a few of sp drain concepts would be beneficial so lawtia does not get to many strong grims.
Okay grim concepts that do not get used much in lawtia. Are cards like criminal edge. Which do damage for how much in opponent cemetery.
Maybe make a grim card like for every card in opponent cemetery you do 5 dmg times card in opponent cemetery to two units one of your choice one not and then one of your units level 2 or higher gets sent to the cemetery.SHADE
One card that is not a grim that needs discussion is shade. Honestly, shade has survive so long because there are not many good lawtia openings that can replace him. Therefore, in my opinion make more lawtia opening cards that are level one or make shade where you cannot play him next turn.
Etc will add more grim idea for lawtia if people like it.
Okay I would add other spheres, but honestly, ive gotten lazy. So will add them tomorrow or when get time.Thanks for reading!!!!!!!!!!!!!