by Jazzock » Sat Nov 24, 2012 6:57 am
ALL CARDS THAT WERE CHANGED THIS ERRATA:
because someone asked me to lol.
Jewel: Close Skill: From, Send this unit to the cemetery. You get sp+2. Decrease your LP by 1. -> TO, Send this unit to the Cemetery. You get SP=0 and +2 SP at the beginning of next turn. Decrease your LP by 1. NOTE: You get 0SP THIS TURN and then next turn you get 2 ADDITIONAL SP
Eagle Soldier: SS added -> Engage one enemy unit. Two enemy units get AGI=0.
Deep Squid: SS added -> Return one disengaged unit of AGI 6 or higher, or AGI 0 or lower to its card File. And then, you get SP-2 at the beginning of next turn.
Volcano Wyvern: SS: From, Do 30 to one random unit in [1,2,3],[4,5,6] and [7,8,9]. -> TO, Do [damage: 30] to two random enemy units. All friendly units get AT+10.
Gaia Anaconda: SS: From, Do [damage: your Gowen lvl X 10] to one random enemy unit. Do [damage: your Falkow lvl X 10] to target disengaged enemy unit. -> TO, Do [damage: Gowen X 10] to target disengaged enemy unit.
Amazon: SS: From, Two friendly units get AT+20 and DF+10. -> TO, Do [damage: your Gowen lvl X 10] to one random enemy unit. Do [damage: your Falkow lvl X 10] to target disengaged enemy unit.
Highland-Born Hunter: SS added -> Two friendly units get AT+20 and DF+10.
Bear-Killing Axeman: Added Rankup: Spheres of Influence[Gowen]Lv.5[HP+10][AT+10].
Added Trait: When this unit executes an Attack action and reduces an enemy unit to HP 0 or lower, heal this unit +15 HP.
Samurai Lady: Rankup changed From, Spheres of Influence[Gowen]Lv.5[AT+10]. -> TO, Spheres of Influence[Gowen]Lv.5[HP+10][AT+10]
Fire Storm Wyvern: Auto Skill Added -> Subtract 10 directly from the HP of two random enemy units of RNG 2 or lower.
Efreet: Reworked
NOW:
Lv.5
80 HP
30 AT
0 DF
3 AGI
2 RNG
1 LP
Soul SKill -> Do [damage: your Gowen level x 20] to one unit.
Open SKill -> 1SP: Do [damage: your Gowen level X 5] to one unit.
Auto Skill -> 1SP: Do [damage: 20] to all enemy units in range.
Action Skill -> 2SP: Do [damage: your Gowen LV X20] to one enemy unit in range.
Magic Doll -Augmented-: HP from 40 -> 30
Close Skill from, [conditional use/this unit is disengaged] Do [damage: AT+10] to one random enemy unit. -> TO, [conditional use/this unit is disengaged] Do [damage: 40] to one random enemy unit.
Phoenix Chick: Action Skill Changed from, 1SP: [Conditional use/level=6 or higher] Do [damage: AT] to all enemies in range. This unit gets LV-1. Do [damage: 10] to all friendly [subtype: monster] units. -> TO, 1SP: [Conditional use/level=6 or higher] Do [damage: AT] to all enemies in range. This unit gets LV-1 and HP=30. Do [damage: 10] to all friendly [subtype: monster] units, except this unit.
New Verlaat: Action skill changed from, 1SP: Subtract [AT + 15 X number of friendly units] from the MAX HP of one random enemy unit in range. All friendly units are healed 20 HP. -> TO, 1SP: Subtract 20 X number of friendly units from the MAX HP of one random enemy unit in range. All friendly units are healed 10 HP.
Start Skill Change From, All friendly [subtype: Solar Kingdom] units get AT+15 and DF+5 for this turn, except this unit. -> TO, All friendly [subtype: Solar Kingdom] units get AT+10 for this turn.
AT Changed from 35->25
New Miffy: Action Skill changed from, 1SP: All friendly units get AT+10 and are healed 20 HP, except this unit. -> TO, 1SP: All friendly units get AT+10 and are healed 10 HP, except this unit.
Phoenix: SS Changed TO -> All units get MAX HP+10.
Think that's all of em lol.
Self proclaimed user of weirdness, one of the few crazy people to actually use a pure sorceress file...
