Set 12 JP Preview

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Re: Set 12 JP Preview

Postby Peralisc9001 » Thu Dec 13, 2012 9:52 am

Yes, expect some gigantic overnerfs like you've never seen before. Lawtia will remain with trash cards.
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perhaps until the game is actually improved through change or perhaps forever since there are so damn many other games and better things to do @_@
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Re: Set 12 JP Preview

Postby InfernityFan » Thu Dec 13, 2012 10:28 am

But... But... Crest needs OP cards :(
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Re: Set 12 JP Preview

Postby Romdeau » Thu Dec 13, 2012 10:41 am

InfernityFan wrote:But... But... Crest needs OP cards :(

Which they will get.
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Re: Set 12 JP Preview

Postby CainHyde » Thu Dec 13, 2012 11:02 am

Romdeau wrote:
InfernityFan wrote:But... But... Crest needs OP cards :(

Which they will get.

While we are talking about Crest, me need low level free reviver mono Lawtia for Duchy deck!!!!
And NO Eskatia doesn't counted! :V
Getting playset of her is too hardcore to me.

Crest Swordswoman
LV 03 HP 40 RNG 1
AT 00 DF 00 AGI 3
Subtype 1 Duchy of Crest
Subtype 2 Warrior

[Auto] United Sword (0 SP)
This unit gets AT+[number of [subtype: Duchy of Crest] cards in your File x 5].

[Action] Surviving Companions (1 SP)
[conditional use/AT 40 or less] Return three random [subtype: Duchy of Crest] cards from your Cemetery to the Card File.

This girl so sexy!
No change to both of her skill please.
Last edited by CainHyde on Thu Dec 13, 2012 11:09 am, edited 1 time in total.
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Re: Set 12 JP Preview

Postby Peralisc9001 » Thu Dec 13, 2012 11:09 am

Romdeau wrote:
InfernityFan wrote:But... But... Crest needs OP cards :(

Which they will get.

Such as buffs on older crest cards too?

I'd like to see moonlight warrior get crest subtype and be a crest warrior like halberd.
~ Retired ~
perhaps until the game is actually improved through change or perhaps forever since there are so damn many other games and better things to do @_@
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Re: Set 12 JP Preview

Postby Tempest » Thu Dec 13, 2012 12:46 pm

If that's what lappiere looks like when she's a 'saint', I wonder what she would be if she wasn't. #IYKWIM
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Re: Set 12 JP Preview

Postby AngelicDeath » Thu Dec 13, 2012 1:08 pm

the auto on dical will probably have to change and the 0 sp cost on the cemetery retrieval but i think the duchy cards are otherwise fine. What is so OP that needs to be changed? Worried about the witch then pack a talisman or 2.

That hvy kn should just have his auto turned into a start skill -it would go after lapierre anyway. Still a major wall.
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Re: Set 12 JP Preview

Postby Peralisc9001 » Thu Dec 13, 2012 1:27 pm

AngelicDeath wrote:That hvy kn should just have his auto turned into a start skill -it would go after lapierre anyway. Still a major wall.

You mean the -5 AGI? Isn't that a heavy nerf?

Anyways, it says all solar kingdom units get -5 AGI. The card is also knight subtype, which means it's good as it is for knight subtype.
Maybe it should give a +10 DF to all knight units in aread 1-2-3 or heal them or give AT, whatever.
~ Retired ~
perhaps until the game is actually improved through change or perhaps forever since there are so damn many other games and better things to do @_@
http://www.educatinghumanity.com/2012/0 ... anies.html
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Re: Set 12 JP Preview

Postby Callonia » Thu Dec 13, 2012 5:09 pm

Peralisc9001 wrote:
AngelicDeath wrote:That hvy kn should just have his auto turned into a start skill -it would go after lapierre anyway. Still a major wall.

You mean the -5 AGI? Isn't that a heavy nerf?

Anyways, it says all solar kingdom units get -5 AGI. The card is also knight subtype, which means it's good as it is for knight subtype.
Maybe it should give a +10 DF to all knight units in aread 1-2-3 or heal them or give AT, whatever.


Orks is now giddy that they don't have to do an battle of agility against them x.x
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Re: Set 12 JP Preview

Postby AngelicDeath » Thu Dec 13, 2012 7:30 pm

Well its 160 pts for a lv 4 which is easy to pump out now thanks to miffyre super bunny. As an auto it isn't really a negative (his auto) since he is agi 1 and likely to last anyway.

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