My favorite aspect about this card is that she pays her "close and send to cemetary" cost/refund up front because this makes her "immune" to removal SS, removal units, and removal grims (which were running rampant in all my matches).
I couldn't help but grin when Miandela/Oeste failed to achieve anything, Dio could only sit there staring at her 9 SP, Nereis/Sylph worked against my opponent, Legrye wasted his open skill, and Shelby Pixy returned in vain. Anna even laughed at a couple of Assassains who managed to bury her with no significant impact.
I enjoy the Counter Attack combo since it's the most SP efficient use of this card. 4 SP (+2 from Anna) to field wipe up to 120 DMG not only puts rush files in line but even makes Big Noze QQ. I also found out it stops Assassain.
The thing I don't like about this card is that there seems to be no reason to play anything else besides this card given the chance. I have 5 other units in my file besides Anna and the only match where I brought out a unit besides Anna was against Big Blue.
I'm also not crazy about her target engage open. Have you ever thought Belus start skill can't get any scarier? Well Anna's skill powercreeps the hell out of one of the best Lawt cards in the game by having target engage to any unit on open @_@.
I think my file sucks btw. It's not Urgrant or anything meta special. I just get Anna out early in attempts to get through some of the opponents SS (especially the removals which were all over the place) and she ended beating everybody's entire file except big blue which needed a little extra.
If she gets nerfed, I'd wager it will be in making her open random target and/or the attack buff being reduced.


