GOSCAR wrote:Don't touch obsidian.
I would like to touch him cause he does too many things. yes he is 1 sp lost once killed (= like a spell on the field) but he has a strong open, despite the 1 sp loss that close is super and he just tanks too well in many situations especialy for a lvl1. that feels a bit much for a lvl1
GOSCAR wrote:Amethyst Eater problem is her action. It full heals, attacks and pinpoints. It's a stronger prenerf Vorsot action, It should cot 1 sp.
My personal issue with this unit are the falkow elements in her design: pinpoint and agi control. IT wouldn't be an issue if buncles were a falkow like tribe with its typical weaknesses, but buncle is anything but falkow like. I mean if you would add these to shrine knight, I would say ok they go for speed and try to hit first like a wk, but these units are bit tanky for that.
GOSCAR wrote:Jade can essentially double attack with your first auto. I think Jade should be completely rework to be more like a Refess unit.
I know its a bit powercreep, probably I overdid it. I tried to made it field dependent. I think its absolutly ok for refess to get fast damage dealers aslong they are field dependent. This absolutly follows the refess theme, and refess should be rewarded for building up a field. The same reason why I don't find refess bringer op anymore after I got used to the emerge of mid refess. Note also the disharmony with Ruby eater.