So I've got some more questions for ROM:
-I get that you plan to buff nerf certain cards of tribes, but how do you hope these changes affect the tribe as a whole? I get that you are trying to reduce the snowballing effect of Carbuncles, but what about the other tribes like Mermaids or Mercenary Nation?
-I'm biased, but any plans to buff vanilla Zalzagul (the grimmune / ss-mune one)?
Romdeau wrote:I would like to publicly acknowledge that a nerf is planned for EX Mermaid, I have no idea if it will be implemented with this errata or at a later period.
yesyesyesyesyesyesyesyesyesyesyes.
GonFreeces31 wrote:The talisman nerf is in reaction to the fact that people are not playing undead. The intention is that people will start playing undead if talisman is nerfed. This, in my opinion, is a extremely shallow answer to, "why don't people play undeads?" It is an answer that doesn't address what's really going on.
I'll agree with this, Undead have more problems than just MAX HP hate. However, I do hope it means that players can use Hell Smoke and/or Magic Doll -Undead- as a tank to setup as opposed to the frail Magic Doll -Augmented- or the EX Cursed Virus card. That'll open up some design space for players.