





Icyglare wrote:Orthos - Orthos still should be used mainly for cemetery removal but if there is no cards to remove then it will activate it's second effect, engaging an agi4 enemy and removing all attack debuffs (Don't play Orthos counting on this 2nd effect, play Orthos for his main goal).
You mention his stats for your argument but not from a neutral perspective. A neutral perspective is this: Lvl2s gets 100 statpoints to perform their role. 10 more HP means 10 less Atk/Agi/Rng somewhere else. It got 10Def where other units get 20Atk. Etc.Folrart Shield Knight - ...more DEF+HP than any LV2 unit out there ... wanted free revive and if we did, we probably would have reduced/removed it's HP+DEF...

angelspawns wrote:Icyglare wrote:Orthos - Orthos still should be used mainly for cemetery removal but if there is no cards to remove then it will activate it's second effect, engaging an agi4 enemy and removing all attack debuffs (Don't play Orthos counting on this 2nd effect, play Orthos for his main goal).
Play for his main goal? The one that didn't see enough play because cem removal is just a situational advantagious tech, and he serves little purpose otherwise?.. I can't quite follow the thoughtprocess here. I do know this random engage Skill is so niche to trigger it's not going to be used more then before because of it. I will let the Data back me up on this logical conclusion. This buff will go down in Alteil history as insignificant. (improvement suggestions can be found in earlier post) Do you disagree?

Icyglare wrote:The buffs this time are not DanDan buffs
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