Business Model Comparison.

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Business Model Comparison.

Postby Ropey » Fri Jan 17, 2014 9:43 am

With Horizons just around the corner. I thought this video outlined what players want from a free to play tcg. I have not traded on Infinity wars yet and have been given so many free cards that I am missing the recycle feature this game has!




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Re: Business Model Comparison.

Postby Ropey » Mon Oct 20, 2014 12:01 am

So no one has anything to add to this? Lock please.
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Re: Business Model Comparison.

Postby Callonia » Mon Oct 20, 2014 1:32 am

Just one thing.

Alteil is CCG. Never was TCG.

CCG = Card collecting game.
TCG = Trading Card game.
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Re: Business Model Comparison.

Postby Ropey » Mon Oct 20, 2014 1:56 am

Hang on? When this game gets an auction house it at least becomes part TCG.
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Re: Business Model Comparison.

Postby worthing » Mon Oct 20, 2014 10:53 am

I personally think hearthstone has a near ideal business model. Everyone I know that plays it just doesn't mind chipping a couple bucks every now and then to do the arena (drafting mode). I think when alteil gets a draft mode that will have a similar effect where people don't mind purchasing a dollar or two for gran to play drafting mode, and at the end of the draft you receive prizes based on your performance (no fine details atm).

The Auction House will add a whole new dimension to the business model in my opinion, I have no idea how this will shape things overall.

With all things considered I think the prices need slight tweaks on some products/starters. I think it would be a good idea to have the newest set at lower price than the other sets until a new set comes out, then you make the 2nd newest set's price equal with the rest and the new new set's price cheaper (packs/boxes/gold boxes). Maybe have certain prebuilds cost less as well. More frequent sales would be nice as well, on unique products too. Perhaps have a limited product offer, say a special prebuild or 3x copies of a nice rare card for Xgran but only 500 or so of the product will exist, that would also make the auction house quite interesting. Of course you shouldn't allow someone to buy more than 1 of that product, i can see some people buying like 100+ 3x copies of a nice 5* and going straight to the auction house to make a profit.

Note: Everything I said is about shop is NOT guarented or even remotely close to what could happen, just some random thoughts
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Re: Business Model Comparison.

Postby gabotheplaya » Tue Oct 21, 2014 2:12 am

level reset, when?

level up prizes gotta be where the lowbie freebies are.

also... for anyone who needs it (ie. lvl 1-9 people), you can sometimes find me in arena.apocoplay.com and i can get you the 4 starters if you're interested. :D
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Re: Business Model Comparison.

Postby Ropey » Tue Oct 21, 2014 5:31 am

Gabbo,please do one! Last time I tried to play you in new arena you ran off! I will find you! and when I do, I will steal your burger from your cold dead grasp!
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Re: Business Model Comparison.

Postby Sachiel » Tue Oct 21, 2014 7:05 am

I will leave this here:

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Re: Business Model Comparison.

Postby Ropey » Tue Oct 21, 2014 12:39 pm

Throwing stuff like that into the mix is fine, but does anyone want to hazard a guess as to how Alteil will measure up to it?
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