Porky wrote:Have you grown so accustomed to downloading your movies and games that you think everything should be free?
You ask that sarcastically. I answer that seriously. Yes. I do. And so do many others. In fact, considering that alteil is advertised as
a free game, it seems that you're trying
to attract free players.
So now, you have them. And at least one who actually wants to play
for free, not just run into well-known, hard-counter matchups and then get told "you're in experienced".
Heck, I played against a command doll deck today, lost as was inevitable, and simply wondered how well I did (decently enough). But it wasn't as fun as when I felt that I had a standing chance to win. I also lost vs. a Gowen rush mod starter today as well. But that game was far
more fun. Why? Because I knew there was a 50/50 chance for me to win, and that the player who won was the one who'd make the least mistakes. I made a few bad plays, so I lost, and didn't feel bad about it (aside from my mistakes). But when you lose to cards simply you haven't ever faced before and suddenly are facing, that's not fun. That's not "learning from mistakes". That's just "oh, too bad, so sad, better luck of the draw next time".
I mean honestly, is this how Alteil is going to be further down in development? Consider a tournament--is the winner literally going to be decided just from the initial deck matchups that you could literally say "player A is running deck a...player Z is running deck z, so assuming that all of the underdogs lose, our winner should be player i".
I mean honestly, are you telling me that as a Gowen player, that I should just give up when I see Lycans or Guardian/Star Dragon, without even bothering to play out the rest of the game?
Is this what we want to tell the rest of the potential community?