Souldier wrote:Yesterday I ran into a really wicked Lawtia file which was able to constantly make it nighttime (not gonna say how in case that person doesn't want it revealed; mind you it wasn't Estalia). Under these conditions, Wolfman was nigh unstoppable with his 40 ATK, 5 speed and ability to hit two people at once.
GunCastor wrote:Do you have grimmoires that do damage? If so you, you can hurt and close it before Eskatia makes it night again. Soul Cards that damage the opponent's side of the field does the same thing. Just beware of Succubus Opening Skills though.
It would be succubus and magic doll melee SS keeping it night, with the succubus or shade going to the graveyard to trigger the SS, since he didn't mention use of esketia specifically.
Fenrir outclasses leonardo and the others in a manner that really isn't able to be compared properly. Only one opening unit i can think of has a hope of standing up to him, blitz soldier. That is a rather risky opening move sometimes and not a viable strategy for all spheres. It can't be returned by an opening witch either, due to turn 2 shade play (night is automatic following opening) and 3rd turn would be succubus to keep the night chain going. Grimoire wise, fire arrow is overkill and salamander is too weak and there really isn't much middle ground to be had between the two. Even if he was able to setup a salamander soldier, he would need a blocker(s) for him and force the use of salamanders in tandem with his auto 10 damage auto skill. Otherwise, it would be a rush to level 7+ for appropriate "beefy" targets and simply sacrificing LP for that rush to high gowen levels isn't always a smart move.
Fenrir is definitely a force multiplier under the proper circumstances. I know i haven't really provided a valid solution for it, because endless night is something i struggle with as well regardless of the deck i play.