is very big on damage/attack grims. Throw some Dragon Breath
in there when you get the chance. You could have used them to pop the two crest orderlies before he got the extra SP, which I think is one major reason you were losing, letting him get all that extra SP wasn't good. The dragon breath would have also helped later, to pop off the broken priests so your forest hero could target the dragon. A Fire Tornado
could have helped take out the dragon had you timed it right and had the SP to pull it off.
I'm mostly a
player, but as far as I know double spore isn't much of an opening for
. There are better things you could start out with, maybe someone else has a good idea.
If you do decide to go dual
, I'd recommend one or two Flesh Recycle
cards, for the same reason as the fire breath, good for popping off small units even if they have high DF, and very good for handling the occasional Skeleton Warrior, too (due to Skeleton Warrior's close skill, a Flesh Recycle actually kills two of them off in one go. Mixing Warning Knife
with Flesh Recycle can also pop off two of the other nasty regen units, like Revenant or Hell Smoke, though I only use that combo if I'm desperate).
just points and laughs at LeBeau SS or other DF buffs.