AngelicDeath wrote:i have alot questions when it comes to alot of the cards and their designs. For instance why have lv 1 combat support ona range 3 unit? You will rarely maximize the unit's potential.
Thats when you put it on the front row. Can be used to sac for ss trigger. And that unit can snipe backrow support units by luck.
Why does chaos form Galdirea have range 5? seriously, how often do you Have 2 frontline blockers for him?
Because he's a wizard. They're known for hiding in faraway places and tossing out teh spells.
Crest greatsword and crest mind soldiers both have 30 stat pts above their base levels yet their close skills return 2 and 1 cards from opponents cemetery respectively. Why the difference?
That's why they return the cards from opponent's cem. They'll be too op otherwise. I've had games where those two guys blitzkrieged the opening phase and killed like six cards or so with just one and two of them then they go and die into cem to make that cem retrival hurt you less, its a drawback. A genuine drawback in exchange for being op.
Emana suffer no such drawback, therefore not balanced.
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