Remove Bog's Open lock

User suggestions to improve the game

Re: Remove Bog's Open lock

Postby skillll7 » Wed Jun 06, 2012 10:20 pm

Boo. The only way I can foresee a removal on open luck is if Boggy gets an SP=0 to self open skill.
Cute dog too cute...
User avatar
skillll7
 
Posts: 562
Joined: Mon Aug 01, 2011 5:39 pm

Re: Remove Bog's Open lock

Postby sunbunman » Wed Jun 06, 2012 11:21 pm

skillll7 wrote:Boo. The only way I can foresee a removal on open luck is if Boggy gets an SP=0 to self open skill.


Wht about set falkow to 0?
Falkow {Water | Fluidity = Elusion} ∈ Win
User avatar
sunbunman
 
Posts: 1645
Joined: Thu Mar 10, 2011 3:27 am

Re: Remove Bog's Open lock

Postby GOSCAR » Wed Jun 06, 2012 11:23 pm

How bout no.
One does not play alteil the way they want. -Gon

False Slash- Rom
User avatar
GOSCAR
 
Posts: 2041
Joined: Mon Jul 28, 2008 10:34 pm
Location: NJ

Re: Remove Bog's Open lock

Postby Shirozaki » Wed Jun 06, 2012 11:29 pm

sunbunman wrote:
skillll7 wrote:Boo. The only way I can foresee a removal on open luck is if Boggy gets an SP=0 to self open skill.


Wht about set falkow to 0?

Dual Engame (Monk and Bog) in mid-big blue say hello.
Image
"Abandon all hope, ye who enter here" - Inscription above the gates of Alteil
Romdeau wrote:I don't have much else to say to you other than you live in your own world if you believe I have active enemies around Alteil besides from Demongod.
User avatar
Shirozaki
 
Posts: 1662
Joined: Thu Dec 02, 2010 10:53 pm
Location: Capital of Books

Re: Remove Bog's Open lock

Postby sunbunman » Thu Jun 07, 2012 1:01 am

Shirozaki wrote:
sunbunman wrote:
skillll7 wrote:Boo. The only way I can foresee a removal on open luck is if Boggy gets an SP=0 to self open skill.


Wht about set falkow to 0?

Dual Engame (Monk and Bog) in mid-big blue say hello.


I've run sorc monk -> bog after the midblue prebuilt release, I can onlysee this weakening the combo...
Falkow {Water | Fluidity = Elusion} ∈ Win
User avatar
sunbunman
 
Posts: 1645
Joined: Thu Mar 10, 2011 3:27 am

Re: Remove Bog's Open lock

Postby Shirozaki » Thu Jun 07, 2012 1:05 am

...? That was my point...?
Image
"Abandon all hope, ye who enter here" - Inscription above the gates of Alteil
Romdeau wrote:I don't have much else to say to you other than you live in your own world if you believe I have active enemies around Alteil besides from Demongod.
User avatar
Shirozaki
 
Posts: 1662
Joined: Thu Dec 02, 2010 10:53 pm
Location: Capital of Books

Re: Remove Bog's Open lock

Postby sunbunman » Thu Jun 07, 2012 1:45 am

So valid alternative to open lock?
Falkow {Water | Fluidity = Elusion} ∈ Win
User avatar
sunbunman
 
Posts: 1645
Joined: Thu Mar 10, 2011 3:27 am

Re: Remove Bog's Open lock

Postby GOSCAR » Thu Jun 07, 2012 1:46 am

Yeah lp -5 seems fair.
One does not play alteil the way they want. -Gon

False Slash- Rom
User avatar
GOSCAR
 
Posts: 2041
Joined: Mon Jul 28, 2008 10:34 pm
Location: NJ

Re: Remove Bog's Open lock

Postby Callonia » Thu Jun 07, 2012 1:56 am

If you want Bog wyvern's open lock gone, He gotta lose like 50 or 60 Attack.
User avatar
Callonia
 
Posts: 4811
Joined: Sat Sep 26, 2009 9:49 am

Re: Remove Bog's Open lock

Postby asxlen64 » Thu Jun 07, 2012 12:40 pm

GOSCAR wrote:Yeah lp -5 seems fair.


no, the highest -xlp is 4, and the monster who does it, can kill an target enemy with 3sp(and gives rival 5) and locks rival file 5cards for 2turns close skill and end
NitroDino : the thing I don't like about blacksun type players is the only thing they want is to win.
Image
Thank mitsu for this sig.
SMILE/IVEY: ふふふ、笑わせるわね。君じゃ、私を雇うなんて100年以上は甘いわヨ
Status:DEAD
User avatar
asxlen64
 
Posts: 789
Joined: Mon Sep 28, 2009 11:29 pm

PreviousNext

Return to Safiria's Planning Bureau

Who is online

Users browsing this forum: No registered users and 2 guests