angelspawns wrote:MageSoldiers are fine, except 1: Ryu.
Lvl4's should have 140 statpoints (minus penalties). Ryu's double attack and debuffing gives him statpoints far above the powercurve.
It's Alteil's failure to sometimes overlook Skills, when clearly Ryu has ATLEAST another +30 Attack points added to him.
Demongod can say what he wants, but that's a fact. It's also a shamefull fact Alteil team doesn't know how to balance, since penalties for Skills are often overlooked and by 'feeling'. By not taking this into account on Ryu it inevitably became unbalanced. What is there to denie about?
I definitely see what you're saying. Ryu's double attack does indeed put him somewhat above the curve on a vanilla level 4 unit. However, by this point, vanilla units absolutely suck. In other words, unless it's marduk or urgrant, guardian, BKR, Francis, or some other very unique level 4 unit, it's not played at all. The other drawback to Ryu's attack is that A) he can overkill B) he gets penalized by defense twice.
He's definitely noteworthy, but IMO he's yet another agile beatstick. Nothing particularly scary about him unless you allow the Mage Soldier player to combo him up with Balmoa, Anttila, spam returns, etc..., which is all very avoidable.