AznApple2 wrote:A game full of OP is better than a game with a few OP things. Think about it a bit. If you can't figure out why, you have no place to be talking about balance.
Do you even know what OP means? -_-
Let's check the definition is wikipedia: (
http://en.wikipedia.org/wiki/Game_balance)
"Overpowered (often abbreviated to OP) is a common term referring to a perceived lack of game balance. It is often used when describing a specific class in an RPG, a specific faction in strategic games, or a specific tactic, ability, weapon or unit in various games. For something to be deemed overpowered, it is either the best choice in a disproportionate number of situations (marginalising other choices) and/or excessively hard to counter by the opponent compared to the effort required to use it."
Clearly you can't have a game full of OP, as that would contradict the very definition of OP.