This thread is about what you should do if you want to convince people to invite their friends and other people. And maybe also advertise your game a little.
First of during this little start up time you should've still had a minor event to keep people busy and more interested.
Then there's the shop issue. Where exactly am I going to invite people to? I actually want to keep all those 5000 people around the net that i have absolutely no clue who they even are (you can add about 300 that i do actually know). Why? Exactly to spam them whatever interests me and promote to them the good stuff only. It makes me feel better and i can keep them interested (usually) for other random stuff i am interested in. No way I'm going to ruin it with them just so you have more players invited over. In would benefit nobody and i would loose faithful subscribers! I always give them a hint in the right direction.
What NICE items did you recently add into the shop? I don't even see a new prebuilt!
There's no substantial change to the shop from the old days. None at all.
Beginners pack + 1 prebuilt is about 20$ ...is that all your really want to get? Because aside from that i wouldn't recommend anything at all in the shop (excluding the point cards and two free lotteries which are something else)
And then there is balance which is also VERY important. You haven't been responsive at all in that regard. I didn't get any confirmation that change is really coming. There was that random mention about changing the environment, which is nice and all, but not a confirmation, not a proof to convince me to invite people for you to this game.
To show why i need clear proof / evidence / facts in order to convince me or others to invite people i'll just point at napoleon and lavato heroes, which were promissed but never added. In fact napoleon still has that excuse of a crashed server from back in set 5-6 running in my head which i won't be able to ever forget.
That's simply still to this day pushing me to not even mention alteil, unless the topic is failed card games / failed business models / what to not buy into.
So if players see major changes in the shop to their likings to get better content for the cost they go through, see some balance improvement that doesn't bash away from the game all new players and finally see the old promises and wishes fulfilled; then they will start inviting others en-mass and recommend the game!
Unless that happens there's not one invite, not from me at least; not even if i don't really like that person.