Primary Subtype: Warrior
Secondary Subtype: none
Openskill (0 SP) : [conditional use gowen sphere level 3 or above] Decrease your gowen sphere level by 3 and then you get SP+3 at the beginning of next turn.
Lots of units, mainly gowen rank up units need a high sphere level. Also astaforce, stardragon etc. You might want to dodge a fierte which is also important.
So this isn't good only for gowen, it's basically good overall and maybe there should be one of these in every sphere.
The focus of the card should be the removing of your own sphere levels to then get SP back, so stats are irrelevant.
Of course this could be used with SS and proxies to gain some floating SP, but it's a huge roundabout. Maybe the minimum sphere level requirement can be changed to 4 or 5, since rewarding some SP for going through the trouble isn't really wrong, it could give a bit of variety to the game, but that's not the point of the card anyway.
Again the openskill, getting SP back that has been invested in sphere levels is important! See after an allind open you pretty much are locked to playing something that can make use of those high sphere levels. Why not have something that can get you SP back and allow more flexibility? (i am aware of gaia anaconda's existence, but playing that 3 times isn't efficient and besides the point is to generate SP with it not get SP back from sphere levels)
The subtype is not the focus, but i thought why not try to go one step further and give some idea where it could be made useful in an interesting way. I picked the subtype warrior specifically for Brave Soldier and Soldier Apprentice, from what i remember they are both low level warriors. So you get the rank up on them and lowering the sphere levels doesn't remove rank ups + you get another level 3 on the field and then if you have to set back sphere to rank up requirement then either do that or play some grims. It opens up options, that's what's most important.